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White-SF
Murdock
Registered: Oct 2001
Location: Germany
Posts: 140 |
General questions about installation
All downloads are zipped Files, right? I have to extract them to my Freespace2/Data directory, right?
Q1: Is there a readme file?
Q2: Does the mod overwrite something?
Q3: Is the mod playable in mp mode?
Q4: What will happen to FS2?
Hope it's not too stupid of me to ask these questions, but I thought it would fit in now as the demo / release 1 is out and I've got no idea what is fact...
Last edited by White-SF on 10-12-2001 at 03:15 PM
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10-12-2001 03:14 PM |
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Salamander
I'm New! Laugh At Me!
Registered: Aug 2001
Location: Wherever the fire's hottest
Posts: 8 |
They're .exe's Just download them, then run the core exe. After that, follow the directions. There should be a readme.
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10-12-2001 03:34 PM |
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White-SF
Murdock
Registered: Oct 2001
Location: Germany
Posts: 140 |
Thanks!
Btw: I'm downloading, too, but not busy at all. Rather bored about the slow server... 
PS:
86%, yeeeeeehaw! 
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10-12-2001 03:42 PM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
The EXE cotains sufficient instructions.
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Volition Watch Project Manager
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10-12-2001 04:07 PM |
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A2597
Murdock
Registered: Feb 2001
Location: Somewhere in the Sol system
Posts: 233 |
heh, still downloading the animation and hihgh-res pack. by then the mirrors will be up, and I'll get the core file. DLing at a WHOPPING 2.3K
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10-12-2001 04:16 PM |
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Angel Of Death
Face
Registered: Oct 2001
Location: Tampere,Finland
Posts: 25 |
Ok so i have Guillemot Riva TNT 2 m64.And you said that the core file should fix the problem when using the 512x512 textures.
1.Exactly how will i do that ( to make the textures work)
2.Do i need a full installation of Freespace 2.Or is the second biggest installation enough the 900 meg installation.
Thats all really eager to test it 
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10-12-2001 07:29 PM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
Doesn't fix anything....just an enhancement.
CptWhite took his original textures he did with the resolution of 512x512...which is considerably higher than the standard 256x256.
Just install the HighRes.EXE and it will edit the FS2 registry and install the higher textures so that you can use them.
A card like the TNT2 or a GeForce can handel these textures 
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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
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10-12-2001 08:01 PM |
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Angel Of Death
Face
Registered: Oct 2001
Location: Tampere,Finland
Posts: 25 |
quote: Originally posted by IceFire
Doesn't fix anything....just an enhancement.
CptWhite took his original textures he did with the resolution of 512x512...which is considerably higher than the standard 256x256.
Just install the HighRes.EXE and it will edit the FS2 registry and install the higher textures so that you can use them.
A card like the TNT2 or a GeForce can handel these textures
Ok i downloaded the High-res.exe about 30mins ago and im now downloading the other parts.
But the thread where Londo Molari asked about the 512x512 textures the word was that TNT 2 couldn't handle these textures.
And about the FS 2 install.Is the 900 meg install enough.Or does it have to be the full install?Is any fs 2 patch required?
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10-12-2001 08:21 PM |
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
The TNT2 can handle 512x512; that was a misunderstanding.
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10-12-2001 10:13 PM |
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