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darthwoo
Murdock

Registered: Apr 2001
Location: University Park
Posts: 268

Quick question...

Wow, this mod is going to be occupying my free time for a while. Thanks you guys I can't imagine undertaking what you all have here. I have a quick question for you if you have the time though...

I was tinkering around with Fred 2, trying to make some nice little battles just to watch, but for some reason, the Minbari ships will never fight back. I make some EA ships, all friendly, and some Minbari ships, all hostile. I set the Minbari initial orders as to attack certain EA ships, and fighter wings. However, the Sharlins never seem to want to fire, and they end up getting killed by the piddly Starfuries... Any idea what I'm doing wrong?

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Old Post 10-12-2001 11:01 PM
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Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016

do the Fred2 Walkthough - Minbari Weapons are beams- they haved to be enabled.

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"Why climb it?" - "Because It's there."
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[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]

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Old Post 10-12-2001 11:04 PM
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darthwoo
Murdock

Registered: Apr 2001
Location: University Park
Posts: 268

Thanks. I was looking through the fred 2 help earlier, it's all a bit confusing actually. Do I have to make sexp's and stuff for every time the ship is going to fire?

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Old Post 10-12-2001 11:29 PM
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Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016

just when it arrives -

when
----has-arrived
--------ship
+++beam-free-all
+++++ship

__________________
"Why climb it?" - "Because It's there."
-----------------
[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]

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Old Post 10-12-2001 11:37 PM
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darthwoo
Murdock

Registered: Apr 2001
Location: University Park
Posts: 268

Ooh...thanks! I am trying to recreate the scene in ItB where that Olympus gets massacred by several dozen Sharlins, though of course I have to use less because I have a lousy vid card.

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Old Post 10-12-2001 11:41 PM
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