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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205 |
Vorlon Shadow Engagement
this is also my first attemp at explosions
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Go Away you annoy me you pathetic blob
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07-28-2001 12:49 AM |
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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205 |

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Go Away you annoy me you pathetic blob
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07-28-2001 02:17 AM |
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Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322 |
I like it open.
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07-28-2001 02:40 AM |
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LAMBO
Murdock
Registered: Mar 2001
Location:
Posts: 194 |
I think it would look cool if they very slowly opened and closed, i know there's no way to time rotations, if you could it would be cool(pics are also cool).
edit
but yes open is far better, if there's enough open slots throw in 2 models, and some derelict ships, and post pics right below, look at all the open space below.
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Boot to the Kool
Last edited by LAMBO on 07-28-2001 at 06:32 AM
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07-28-2001 06:29 AM |
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haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218 |
I've got a crazy idea... why not cause texture warping problems on purpose for those vorlon and shadow vessels? it would simulate the skin patern shifting. the worse the warping the merrier.
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07-28-2001 11:13 AM |
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haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218 |
quote: Originally posted by Skullar
Romanus eont domus.
Whats that supose to mean? (probably that my idea is stupid)
But if it is the only way to get 'animated' textures.
I dont like to say an idea is absurd and wont work untill it is tried.
Sometimes you can get surprised.
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07-28-2001 09:20 PM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
Cool pics
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[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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07-30-2001 03:47 AM |
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Boron Shark
Face
Registered: Jun 2001
Location: Manchester, UK
Posts: 91 |
IIRC, we never saw any Vorlon ship with fins open except for Ambassador(s) Kosh's transports.
Perhaps have two models, one transport with fins open and a weaker weapon. One cruiser with fins closed and a powerful weapon.
I think the transport was slightly smaller also, although very similar in design...
Whatcha think?
Boron Shark
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07-30-2001 11:11 AM |
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Prophet
Murdock
Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564 |
The Vorlon fighter can open fins, I've seen that.
And I'm pretty sure the cruiser can do that too...
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Oh ****! Those idiots did it.
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07-30-2001 12:22 PM |
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Fentible
I'm New! Laugh At Me!
Registered: Jul 2001
Location: Edinburgh
Posts: 23 |
Hi,
Unless I'm mistaken "Romanus eont domus" is a misspelling and miss-grammaring of "Romans go home". Such as Brian (in "the Life of Brian") wrote a great many times on a big wall.
Bye,
Dave
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08-04-2001 01:08 AM |
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ApaBaBooN
Murdock
Registered: Feb 2001
Location: The Land of Square Lights
Posts: 541 |
It seems there is a monty python fan among u! Let's rock him! 
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...or something like that.
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08-04-2001 10:05 AM |
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Bishop Gantry
Murdock
Registered: May 2001
Location:
Posts: 155 |
WOhhhhaaaaaaa hey that looks gooood very good indeed
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08-04-2001 06:43 PM |
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