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Cr@zYdAvE
Murdock
Registered: Apr 2001
Location: Burnley England
Posts: 177 |
Big Battles
For big battles wouldn't it be a good idea to have a background effect which will show a lot of ships, like at the battle of endor on X-Wing Alliance.
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04-27-2001 04:07 PM |
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Seether
Babylon Project

Registered: Apr 2001
Location: Souptown, WI USA
Posts: 236 |
Maybe its just me, but I think that it might look very amatuer if we did it, maybe I'm just not understanding you properly. But a stationary image or looping image, is just going to look out of place. I'm sure the more technical people will hop in on this though =)
-Seether
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04-27-2001 04:09 PM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
It is doable but I don't know if it looks good after all. Migh be good idea for legendary B5 battle situations like Coriana 6 battle when there was one or two Vorlon Planetkillers and perhaps also Shadow Planetkillers.
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04-27-2001 04:22 PM |
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Prophet
Murdock
Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564 |
It would fit perfectly in those really (and I mean really) big battles. Like battle of Endor or Coriana 6. When player has so much to do that he hasn't go the time to see them clearly...
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04-27-2001 07:30 PM |
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913 |
Its possible......but it would cut into the backgrounds effects which i am a bit wary of doing...i like how it is........
i dont think were gonna need this
i had 70 fighters and about 15 capitals in the game and it ran ok...thats a big battle...true me !
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[url="http://freespace.volitionwatch.com/babylon"]The Babylon Project[/url]: 2D effects - organisation - texturing & testing
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04-27-2001 07:45 PM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
Really far off in the distance worked well with the Sathans fleet in FS2. So I can see how the planet killer thing would work, but I doubt that we'd do anything aside from that.
FS2 does let us have fairly large battles (50 or so ships - which is really alot when you think about it).
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04-28-2001 12:50 AM |
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darthwoo
Murdock
Registered: Apr 2001
Location: University Park
Posts: 268 |
What kinds of video cards does everyone here use? I know that Freespace 2 seems to run fairly well at high details on a TNT, but I haven't hit any massive fleet battles yet.
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04-28-2001 02:19 AM |
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PSYCHO
United Space

Registered: Aug 2000
Location: EARTH
Posts: 461 |
If the Models had Lod 4 then there would be no probs, which Iam sure they will. Or you could just make a set of mini caps with real low poly counts. Just my 2 cents
Keep up the good work
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Our Currency is Flesh and Bone
[url="http://freespace.volitionwatch.com/us/index.shtml"]United Space[/url]
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04-28-2001 05:09 AM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
Well I used to have Voodoo 2 12MB and FS2 was quite slow in biggest missions.
Now I am using GF2 MX and FS2 runs smoothly. 
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04-28-2001 10:45 AM |
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haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218 |
hehehe got the confirmation MY new PC is comming next tuesday... muhahahahahaah
T-bid 1200 256MB ram G-force2GTS heheh eat your hart out FURY 
just joking I HAD to tell it to the 4 winds!!! 
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04-28-2001 02:41 PM |
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DOC
Project Nova
Registered: Mar 2001
Location: Vantaa, Finland
Posts: 95 |
C'mon now haderak!
Shame on you!
[This message has been edited by DOC (edited 04-28-2001).]
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04-28-2001 04:36 PM |
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DOC
Project Nova
Registered: Mar 2001
Location: Vantaa, Finland
Posts: 95 |
Oh and Mr.Fury double that RAM and I'll be happy 
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04-28-2001 04:43 PM |
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290 |
The final mission of FS2 had the most ships not only in the mission but on screen at once I believe. Would our framerate in that mission be a good or semi-accurate indication of what we'll see in the bigger battles in B5?
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04-29-2001 01:55 AM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
Yes and no. We'll see what we can do...but I suppose that Severed Dreams will be fairly large with a trio of fighter wings on each side and 7 capital ships in space at the same time. Things will get interesting.
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04-29-2001 03:37 AM |
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Jabu
Hannibal
Registered: Nov 2000
Location: Finland
Posts: 553 |
GeForce 2 GTS 
But my old Cel466 is a real bottleneck, preventing me from getting optimal performance.
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04-29-2001 11:54 AM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
I get some odd slowdowns with my GeForce 2 GTS. Its like it drops a frame and then catches it later.
Really odd. Any idea why? (latest drivers for everything).
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04-29-2001 02:49 PM |
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darthwoo
Murdock
Registered: Apr 2001
Location: University Park
Posts: 268 |
I had a quick question about weapons. Are interceptors (the kind that are fired from defense grids) only effective against pulse weapons? They don't seem like they would do much against a beam weapon since you would have to have a constant stream of them to counter the beam.
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04-30-2001 11:36 PM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
Did you see pulse cannons shooting down other pulse cannons in FS2? No.
We can't do that.
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05-01-2001 04:22 AM |
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darthwoo
Murdock
Registered: Apr 2001
Location: University Park
Posts: 268 |
Wasn't really asking if you could do it, more like is it supposed to be able to work according to B5. (using interceptors to stop a beam weapon that is)
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05-01-2001 04:24 AM |
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