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koshy
I'm New! Laugh At Me!

Registered: Apr 2001
Location: west palm beach,royal palmbeach,Fl.
Posts: 19

fuel and air supply

Will you run out of fuel or air if your out in space for a certain amount of time?I heard thats what they were going to do for "Into the fire".

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Old Post 04-25-2001 10:36 PM
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IceFire
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Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

No, thats a stupid feature that need not exploring.

If we wanted to do it to add to a mission drama...then maybe...but in general its just annoying.

Plus, FreeSpace 2 missions don't typically last longer than 10 minutes...maybe 15 at the most.

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Old Post 04-26-2001 01:05 AM
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Skullar
Babylon Project

Registered: Apr 2001
Location: yes
Posts: 1184

Fuel in FS2 works different than in other Space combat sims.

just like in X-Wing there is no fuel tank that might get depleted , the "fuel" is energy redirected to the engines . you can balance your own fighter the way you want : Speed at the cost of firing rate .

We will make the weapons to consume more energy so that your really have to play around with your energy settings in combat situations. So far FS2 was not set up very good. The star wars titles were the only ones that provided a challenging energy-allocation problem.

We will see what we can do .

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Old Post 04-26-2001 09:27 AM
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IceFire
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Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Good point, firing off continous streams of pulses will deplete your nice ole energy reserves quite nicely.

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Old Post 04-26-2001 01:30 PM
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Mezrein
I'm New! Laugh At Me!

Registered: Apr 2001
Location: Tualatin, Oregon, U.S.A
Posts: 13

I agree with IceFire on that one. Esp considering just how flippin fast the Starfury's fire. Its twice the speed of the fastest weapon in FS2. Thats going to suck down some power. I was watchin B5 last night, first epasoide, and the way they fired there however, was slower than snot.. I hope we don't have weapons like that in this,

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Old Post 04-26-2001 03:35 PM
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Prophet
Murdock

Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564

You mean Maxim? They DO NOT fire that fast...
Not even as fast as Kayser...

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Old Post 04-26-2001 04:46 PM
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Seether
Babylon Project

Registered: Apr 2001
Location: Souptown, WI USA
Posts: 236

Doesn't the Subach HL-7 fire as fast as a starfury? granted we need to make them more like balls of lights instead of bolts. I don't think it'd suck that much energy, they'd do less damage. At least that's what I'd assume.

----------
Seether -- one with nothing better to do at work

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Old Post 04-26-2001 08:19 PM
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Borin
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Registered: Apr 2001
Location:
Posts: 11

Well, I think that the wearpon that is more similar to the Starfury Pulse Cannon is the Prometheus S(green bolts).

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Old Post 04-26-2001 08:27 PM
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Mezrein
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Registered: Apr 2001
Location: Tualatin, Oregon, U.S.A
Posts: 13

Nah, Rate of fire on the prome is to slow. Id say its a a little bit slower than the Kaysar. Maybe a bit faster than the subach

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Old Post 04-26-2001 08:32 PM
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Mezrein
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Registered: Apr 2001
Location: Tualatin, Oregon, U.S.A
Posts: 13

Ok maybe not as fast the Kasyer, but close to atleast,

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Old Post 04-27-2001 05:15 AM
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