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Disaster
Hannibal

Registered: Oct 2000
Location: Earth
Posts: 512

TTR Ideas & Question

Ok , what do you want in a campaign! Alot of the stuff your gunna ask for has probably already been added to the campaign..but still. Oh yeah a question too!

How many of you would like to see a choice? Weather or not to join the TG (rebel force) or stay with the GTVA and be a pawn. It'll be interactive so you'll be attacking the TG where as if you chose to join the TG you'd be in a mission getting attacked by the GTVA!

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Old Post 11-25-2000 03:57 AM
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The Almighty
Holy One

Registered: Nov 2000
Location: Heaven
Posts: 25605

You could make those GTVA fellows wander the desert for 40 years.

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Old Post 11-25-2000 10:08 PM
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R128 BlueFlames
Murdock

Registered: Aug 2000
Location:
Posts: 271

You could stick God in a lone Ulysses fighter and have him get the smack laid down on him by the Colossus. Thine holy ass hath been kickéd!

As for the campaign.... Having a branching mission structure makes a mission/campaign EXTREMELY fun, but it can be a lot of work. You basically have double the debriefing possibilities, and you have to manage where, when, and how the fork in the mission takes place. For plot.... Just avoid returning to Sol and Capella. It's kinda been done in various other missions and campaigns.

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Old Post 11-25-2000 10:35 PM
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Disaster
Hannibal

Registered: Oct 2000
Location: Earth
Posts: 512

i'm aware but getting back to the sol system takes place in my campaign but really dosen't get that much attention. There's something more important in hand Branching is very fun for the player..heh. To be honest with you I think I'll be playing the campaign when its done

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Old Post 11-27-2000 04:29 AM
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