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VWBB (http://volitionwatch.papageorgefamily/vwbb/index.php)
- The Babylon Project (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=16)
-- Updated glow-/shinemap pack (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=9784)
Updated glow-/shinemap pack
Yay, the VWBB is back up....time to post something useful then.
I updated my TBP_maps.zip, corrected a typo of a glowmap, and made a bunch of new shinemaps. Actually I also redid the shinmaps from the previous zip.....since I didn't like them anymore.
So, it includes now shinemaps for the following ships: Aurora, Badger, Zephyr, Thunderbolt, Kestrel, Olypmus, Hyperion/Midwinter, Omega (including all nameplated variants). Check the readme for more details.
You can [url=http://n.ethz.ch/student/ebuerli/download/TBP_mapsv02.zip]download it here[/url]
And some screenies:


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"Imagine the Creator as a stand up comedian - and at once the world becomes explicable." -H. L. Mencken
and some more....



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"Imagine the Creator as a stand up comedian - and at once the world becomes explicable." -H. L. Mencken
Is this a .vp file or are the maps still seperate? Cause a .vp file would probably be a better way of doing this as that way it will work with any of the side campaigns like TEAS Janus and in the beginning.
I'll give it a try though 
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Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
They're still seperate, but that shouldn't be a problem regarding campaigns, just throw them in your \maps folder.
But when FS2_open 3.6 is out, we should put together a proper SCP .vp for TBP. So we could pack the maps, the new fighterbeams and other stuff together in one noob-secure file.
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"Imagine the Creator as a stand up comedian - and at once the world becomes explicable." -H. L. Mencken
quote:
Originally posted by Col. Fishguts
They're still seperate, but that shouldn't be a problem regarding campaigns, just throw them in your \maps folder.

__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
Ah, well I see your problem now. But I don't know how to make a .vp, I could try to find out...but when you make one anyway, feel free to share it.
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"Imagine the Creator as a stand up comedian - and at once the world becomes explicable." -H. L. Mencken
You guys are going to love this..
A new version of FS2Open has been released.. To make this short, the last time I tried the shine maps on my 600mhz pc I got 4fps..
With this latest build using the shine maps i`m now getting 32fps woooohhhooooo ..
Those coders have out done themselfs this time
I urge everyone to try the new build
I've made .vp files before and I remember it being pretty easy. I think I'll write up what I do next time for the HLP Wiki.
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Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
Looks very slick! Great job on those!
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- The Babylon Project Team
man someone _REALY_ needs to reconvert thoe models with the auto-facet build of PCS.
(also some of the older models (hyperion, olympus) are realy starting to show some age, a poly bumped version of them would be realy nice)
whitelight, when was the last time you tried FSO, we've had working HTL builds sence before Chistmas.
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Bobboau, bringing you products that work ......... In theory
quote:
Originally posted by Bobboau
man someone _REALY_ needs to reconvert thoe models with the auto-facet build of PCS.
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"Imagine the Creator as a stand up comedian - and at once the world becomes explicable." -H. L. Mencken
Omega model was done essentially by Tomcat (he also did the fantastic textures)...I can't remember who converted it.
Some others were CptWhite and Tomcat or Eternal One and so on and so forth. Most of the main models are Tomcat.
Minbari Sharlin is Bobboau with some tweaks done later by a couple of people but essentially remains unchanged.
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- The Babylon Project Team
yeah, I see someone added that big forhead beam thingy on the Shar
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Bobboau, bringing you products that work ......... In theory
quote:
Originally posted by Bobboau
yeah, I see someone added that big forhead beam thingy on the Shar

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- The Babylon Project Team
Dont know but it would be the most powerful weapon on the sharlin.I seem to remember it being fired at the thirdspace artifact.
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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