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- The Babylon Project (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=16)
-- more questions ! (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=9367)


Posted by Lillith on 08-19-2003 05:12 AM:

more questions !

1. Can the ship resizing be done at all,I mean there is nothing wrong at current ship jumpout, as Freespace 2 engine may already be on its "limits". But as you know, it could be really cool, that ships could really shoot out of Jumppoint into the normal space, and that uses some sort of resizing, right. Any idea when feature like that wil be implemented, if at all.

2. When do you think, you can completely repair, that annoying "olympus bug". So that corvette has proper mass and details ?

3. Does TBP 2.0 have any Minbari pilot animations ?

4. The game will crash when playing as minbari. When friendly fighter runs out of missiles, it will usually notify this by calling a support ship or something. TBP 2 will show starfury pilot animation and the game will then crash. Whats wrong ?
I havent tested this yet with other race fighters, only in Minbari.

5. I havent tested Den5:s In the beginning campaing properly yet, but it looks very promising, how long did it took to release this campaing ?


The ships in TBP 2 look really NICE, when using Shine Mapping.
VERY nice work Bobboau !!! Keep up the GOOD work !


Posted by Col. Fishguts on 08-19-2003 10:06 AM:

1. wtf are you talking about ? I don't get you question.

2. Done. Look "shine mapping" thread.

3. not afaik.

4. any coders around ?

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Posted by Ashark on 08-19-2003 10:10 AM:

1. no it cant be done

2. next relese probobly

3. kick open fred and see if any message animations have minbari text in them

4. dont know

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Posted by BabProj Team on 08-19-2003 12:24 PM:

4) Turn off the support ship. Maybe the Nial doesn't have a dock port.

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Posted by Ghostavo on 08-19-2003 02:52 PM:

1. Couldn't the speed on the jumping movement be modified?

For example, coming out at a blinding speed and then suddently breaking into a bit above normal speed instead of decreasing speed slowly?

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Posted by -Norbert- on 08-20-2003 10:08 AM:

Thats one of the very few things in B5 to complain about.
When they jump out of hyperspace, they seem incredible fast and than just stop.
Only in the pilot (when Koshs ship arrives) it has to slow down which took some time.
In my opinion its better the way FS handles it. Its a little harder for the FREDders (because you cant just place an incomming ship, where it shall later be). But thats easy to correct in only a few minutes.
I'm even sure, that experianced FREDders get a feeling for where they have to place incomming ships (correct me if I'm wrong).


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