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-- Olympus corvette is messing up (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=9084)


Posted by Darkmage on 06-08-2003 05:34 AM:

Olympus corvette is messing up

I hit the olympus corvette with guns/missiles once, it vanishes but I can still taget it and hud says it has a distance of 0/1


Posted by IPAndrews on 06-08-2003 08:23 AM:

Early Earth Force corvettes were fitted with a cloaking device which activated automatically should the ship be attacked. Thus, this is normal behaviour for the Olympus.

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bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by CptWhite on 06-08-2003 10:11 AM:

I've heard this before what exe's are you using, full setup of your game?

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Posted by Sobek on 06-08-2003 02:59 PM:

I figured out way, the olympus that came with tbp_open ? i think it was has a mass of 0 so when it's fire upon, it could be causing this effect, if you change the mass or just use the old one. it may stop this problem.
hopefully.


Posted by IPAndrews on 06-09-2003 07:22 AM:

Nobody is buying my theory on early EA warships I see. It must be true. I read it at B5tech.com

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by Aggamemnon on 06-09-2003 09:11 AM:

Ahh.. the source of all knowledge

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Posted by FlakBait on 06-09-2003 01:57 PM:

quote:
Originally posted by IPAndrews
Nobody is buying my theory on early EA warships I see. It must be true. I read it at B5tech.com


quote:
JMS The Minbari
surrendered because in some episode we'll see someday the Earth had
developed a giant killer space duck hidden on the dark side of the
moon that would nibble the Minbari homeworld to destruction.



Must be canon!

http://groups.google.com/groups?q=duck&ic=1&selm=3665D0AA.AF0FDFAF%40goodnet.com

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