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-- problem (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=8984)
problem
I am turreting a ship i'm working on, I got all the stuff setup, the only bug is the turret does not register as haveing firepoints in FRED. in short, its all there but i can't arm it.
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"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
Probably to do with your ship table file then.
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
it has subsystems (in the tables to) to match the turrets perfectly but it wont work. in the POF file, does there need to be a special tag on the subsystem for the turrets?
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
ok now the turrets are armable but i can't get the AI to use them.
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
Your better to ask in the HLP MOD forums.
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- The Babylon Project Team
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