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- The Babylon Project (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=16)
-- My first R2 mission (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=8943)


Posted by Stunaep on 05-18-2003 06:35 PM:

My first R2 mission

Here you go, my first R2 mission is now complete. Race Towards Death, is a strictly story mission moreso even a mood mission, meaning, that your influence on the actual outcome is minimal. Kinda like FS2 finale. Become an escort of the Narn cruiser Na'Steth as they race towards Narn, hoping to die with their brethren. Mission takes place during the events of The Long Twilight Struggle.

swooh.com/peon/stunaep/TBP_RaceTowardsDeath.zip

I'm already working on a more gameplay oriented mission now. I might even spawn off a campaign from the next one.


Posted by Aggressor on 05-18-2003 07:46 PM:

Sounds good...I'll try it out and give you some feedback...


Posted by Strider on 05-18-2003 07:49 PM:

Just finished it. Nice crisp mission with full command briefing, briefing, etc.

My missions are barebone- Command briefing for story, mission, thats it. No debriefing, no briefing (Dunno how, and no point when its just for myself!).

Man Narn fighters are sluggish. But good work

Background is better than mine so far, but could be a little more smoothed together.

__________________
"It has been my observation that if you cannot say what you mean, you can truly never mean what you say"

Babylon 5


Posted by Aggressor on 05-18-2003 07:58 PM:

Yep. What Strider said pretty much sums it up. The only thing that seems to bug me however, is that the Narn cruiser that jumped in didn't really make itself known. It just came in and blew up...You maybe could make like a 10 second delay somehow before it rams the Centuri cruiser, which will give us enough time to turn our sluggish fighters around to see the fireworks Besides that, excellent work!


Posted by StarGunner on 05-18-2003 08:16 PM:

quote:
Originally posted by Aggressor
Yep. What Strider said pretty much sums it up. The only thing that seems to bug me however, is that the Narn cruiser that jumped in didn't really make itself known. It just came in and blew up...You maybe could make like a 10 second delay somehow before it rams the Centuri cruiser, which will give us enough time to turn our sluggish fighters around to see the fireworks Besides that, excellent work!


And have the wing of ships that gos to fight right off the bat all die then we will have even more reasion to kill em. Then have the cruiser say it is there to help because your ship sent a destres call, and then they get battered then raming speed then BOOOM! I t would make the mission even more dramatic.

We should have a mission/campaign idea form.

__________________
StarFurys kick ass!


Posted by CptWhite on 05-19-2003 06:50 PM:

Really enjoyed the mission, great work

__________________
[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)

[url=http://www.b5mods.com]Great Wars - Homeworld[/url]


Posted by Edwin on 05-19-2003 10:40 PM:

WOW!

this is the best response i've seen to a fan made mission since EAS Janus. I will definitely try this.

nine left

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.


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