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VWBB (http://volitionwatch.papageorgefamily/vwbb/index.php)
- The Babylon Project (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=16)
-- PCS problem (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=8677)
PCS problem
I have a very small PCS problem. I can't see the textures. The paths are set correctly and everything but i can't see any textures. It's just a white thing for a ship.
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"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
only specify the main fs2 directory
it then assumes /data/maps/
where it will look for your textures in pcx 256 colour format
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[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)
[url=http://www.b5mods.com]Great Wars - Homeworld[/url]
actually it will look for your texture in ANY PCX format - i use OpenIL (aka DevIL) for textures (that's why the game engine im writing can handle about 20 different texture formats)
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"Why climb it?" - "Because It's there."
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[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]
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