VWBB
Show all 12 posts from this thread on one page

VWBB (http://volitionwatch.papageorgefamily/vwbb/index.php)
- Blackwater Ops (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=8)
-- Need help for a mission (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=8527)


Posted by Krackers87 on 03-17-2003 12:06 AM:

Need help for a mission

Hi im makin a campaign and im stuck on this onew thing... In my mission i have a Deimos class corvete that changess iff from frtiendly attacks a depot and goes to subspace. Every time when he completley enters the wormhole or gets destroyed the game freezes. Ive tried everything i can think of. ive posted the mission at http://www.geocities.com/krackers87/miss.zip


Posted by Krackers87 on 03-17-2003 12:10 AM:

whoever helps me solve this problem can get their voice in the game and beta test it.


Posted by IceFire on 03-17-2003 12:29 AM:

Did you use the is-iff SEXP event at all?

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]


Posted by BabProj Team on 03-17-2003 12:29 AM:

Did you use the is-iff SEXP event at all?

__________________
- The Babylon Project Team


Posted by Krackers87 on 03-17-2003 12:37 AM:

i sure did :P anyways if you want or anybody else... to have ur voice in my campaign or beta test e mail me

Krackers87@yahoo.com

thx alot 2!


Posted by Krackers87 on 03-17-2003 12:37 AM:

i sure did :P anyways if you want or anybody else... to have ur voice in my campaign or beta test e mail me

Krackers87@yahoo.com

thx alot 2!


Posted by IceFire on 03-17-2003 04:17 AM:

Thats your problem. Its broken and will cause a crash. Figure out another way of checking the IFF status of a vessel (I usually reference the change-iff event).

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]


Posted by BabProj Team on 03-17-2003 04:17 AM:

Thats your problem. Its broken and will cause a crash. Figure out another way of checking the IFF status of a vessel (I usually reference the change-iff event).

__________________
- The Babylon Project Team


Posted by Krackers87 on 03-17-2003 05:14 PM:

ya it could be that or i thought about that if maybe when it jumps out or gets destroyed it no longer has an iff. Then it would be refrencing something that isnt there


Posted by Knight Templar on 03-17-2003 06:15 PM:

Nope, is-iff has never worked (without SCP Mods)

__________________
"Luck of da Irish... BIOTCH!!"


Posted by IceFire on 03-18-2003 01:05 AM:

quote:
Originally posted by Krackers87
ya it could be that or i thought about that if maybe when it jumps out or gets destroyed it no longer has an iff. Then it would be refrencing something that isnt there

Its definately that....very few other things will cause a crash and since you're playing with IFF codes that undoubtedly it. The only other possible crash usually occures when you go too far over 50 ships.

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]


Posted by BabProj Team on 03-18-2003 01:05 AM:

quote:
Originally posted by Krackers87
ya it could be that or i thought about that if maybe when it jumps out or gets destroyed it no longer has an iff. Then it would be refrencing something that isnt there

Its definately that....very few other things will cause a crash and since you're playing with IFF codes that undoubtedly it. The only other possible crash usually occures when you go too far over 50 ships.

__________________
- The Babylon Project Team


All times are EST. The time now is 06:12 PM.
Show all 12 posts from this thread on one page

Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.