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- Summoner 1/2 Discussion (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=35)
-- nearly end of game... help! (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=8460)


Posted by Meenie on 03-08-2003 02:20 AM:

nearly end of game... help!

Ok, I'm in the temple of Urath. The demon flys away, my characters go running in all directions after him! Flece is killed and I can't find her body! I go running up the stairs and am attacked and when I kill the guards there, they come back to life! Meanwhile, I find Flece's body at the very top of the stairs where she apparently chased the baddie (and how did SHE make it past the guards?!). Now I have to go down to fight him again and re fight all those guards a gazillion times again.
This place is frustrating... what am I doing wrong?
Meenie

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EEEIIIYYYYYIIIIIIIIIIII --- oops, scrolled the camera too fast again! hehehe


Posted by braker on 03-08-2003 04:00 PM:

right your characters go to the left and up the stairs to the baddie [witch looks like urath ] easy fight along side your characters but swich in between fleece makeing sure you brought alot of health potions [jekar and josphe fight the knights] but re menber to keep a close eye on the one fighting the boss [but once you destroy him he becomes all of your summons once the last one is dead he becomes a copy of josphe after he,s dead game over congrats


Posted by Deathstorm on 03-10-2003 12:58 PM:

Let 'em die. You know revive don't you? Just highlight their character portrait and clilck away. If you're in range it'll work.

As for Evil Joseph, just install a canal into his skull - if you get what I mean. Magic resist at level 10 helps in the next fight too, as it makes you totally immune to magic attacks at level twenty-something.

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In Fine Solum Unum Potest Esse


Posted by Clave on 03-10-2003 01:42 PM:

Teleporting could be worth a try.....

If everyone stays together, then you have a better chance of success.

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No drama


Posted by Khetala on 03-17-2003 04:28 AM:

I found the best way to handle Evil Urath on the balcony was to send up a summon in solo mode. Summon your most powerful creature, Spirit of Laharah if you have it, and take it in solo mode up to the balcony. Ignore the Black Knights (which will attack your summon) and attack Evil Urath. Your Summon is likely to die before Evil Urath flies back down; when this happens just summon a new one. When Evil Urath flies back down to the altar, banish the summon. This way your characters never have to deal with the re-spawning Black Knights.

__________________
"In a world too prone to be proasic,
I bring my own panacea:
An iota of iambic and a tittle of trochaic,
Added to a small amount of onomatopoeia!"
- The Poet, "Kismet"


Posted by BloodMaster on 03-18-2003 09:37 PM:

i have a quite perplexing question... how do you get the spirit of lahhara...

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**** YOU...**** YOU...**** YOU... YOU'RE COOL...**** YOU... AND IM OUT
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Posted by Clave on 03-18-2003 11:20 PM:

Check the Side Quests section on my site, it's the Nhuvasarim Tome quest.....

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