![]() |
Show all 14 posts from this thread on one page |
VWBB (https://volitionwatch.game-warden.com/vwbb/index.php)
- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- Hi, guys! (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=8134)
Hi, guys!
Well, it's been over a year since I last dropped by to check on you guys.
I have a few questions:
1.) With the release of the source code, where do we stand on getting beam weapons made for fighters in this coming, or the next, release?
2.) And how about newtonian physics, or lazy newtonian as used by the Colony Wars games?
3.) Any other drastic changes over release one that we might see in the upcoming release, or subsequent ones?
__________________
Blessed be the Lord, my Rock, who trains my hands for war, my fingers for battle. -Psalm 144:1
May He be with our troops, as they defend others' right to freedom.
Hi, guys!
Well, it's been over a year since I last dropped by to check on you guys.
I have a few questions:
1.) With the release of the source code, where do we stand on getting beam weapons made for fighters in this coming, or the next, release?
2.) And how about newtonian physics, or lazy newtonian as used by the Colony Wars games?
3.) Any other drastic changes over release one that we might see in the upcoming release, or subsequent ones?
__________________
Blessed be the Lord, my Rock, who trains my hands for war, my fingers for battle. -Psalm 144:1
May He be with our troops, as they defend others' right to freedom.
Well:
1. bobboau is working on a special TBP build. he has some great success so far (even though I can't run the exe)
2. the newtonian physics is implementable but TBP will not be using it. There reasoning is that B5:IFH(free game) will be in newtonian and freespace will remain the same as the original game.
3. I am not really sure there is anything "different" but maybe the fact of a whole lot more ships and a better campaign.
Well:
1. bobboau is working on a special TBP build. he has some great success so far (even though I can't run the exe)
2. the newtonian physics is implementable but TBP will not be using it. There reasoning is that B5:IFH(free game) will be in newtonian and freespace will remain the same as the original game.
3. I am not really sure there is anything "different" but maybe the fact of a whole lot more ships and a better campaign.
we're not going to newtonian physics? it would be a piece of cake to implement, just a few pieces of code in fs2 and would have to use fs2open instead of stock...
Oh well, you guys must know best 
__________________
"Why does my mouth always taste like old carbon in the morning?" - Ivanova
Don't you just love the music for Into the fire? [url=http://gueneal.8k.com]Gueneal was here[/url]
we're not going to newtonian physics? it would be a piece of cake to implement, just a few pieces of code in fs2 and would have to use fs2open instead of stock...
Oh well, you guys must know best 
__________________
"Why does my mouth always taste like old carbon in the morning?" - Ivanova
Don't you just love the music for Into the fire? [url=http://gueneal.8k.com]Gueneal was here[/url]
Haha, wrong. The AI barfs when using Newtonian physics, so unless you'd care to rewrite the AI code entirely...
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
Haha, wrong. The AI barfs when using Newtonian physics, so unless you'd care to rewrite the AI code entirely...
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
Probably not newtonian...but we'd like to implement some manuvers. Slide strafe for instance.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Probably not newtonian...but we'd like to implement some manuvers. Slide strafe for instance.
__________________
- The Babylon Project Team
quote:
Originally posted by IceFire
Probably not newtonian...but we'd like to implement some manuvers. Slide strafe for instance.


__________________
Mauri "Darkblade" Majanoja
"Damn it people, I'm the official party pooper, not a mission designer!"
Mission designer - [url="http://freespace.volitionwatch.com/babylon"]Freespace 2 : The Babylon Project[/url]
quote:
Originally posted by IceFire
Probably not newtonian...but we'd like to implement some manuvers. Slide strafe for instance.


__________________
Mauri "Darkblade" Majanoja
Mission designer - [url="http://freespace.volitionwatch.com/babylon"]The Babylon Project[/url]
Yesyes! Slide is much better than a punch of lateral controls. People only got two hands and ten fingers (At least around here, usually), but when you have to use 10 buttons in a joystick, assorted keyboard shortcuts, reach for pizza from the table behind you and at the same time try to get a lock on a Starfury... Nope, doesn't work well, even with three hands I imagine.
And there is about two good things in Tachyon, Bruce Campbell and the slide button.
__________________
"I'm not saying anything. I didn't say anything then, and I'm not saying anything now." -Dukath
FREDer for [url=http://www.hot.ee/honorofomega/index.htm]Honour of Omega[/url]
Creator of Movements in the Mist campaign
Oh ****! Those idiots did it.
Yesyes! Slide is much better than a punch of lateral controls. People only got two hands and ten fingers (At least around here, usually), but when you have to use 10 buttons in a joystick, assorted keyboard shortcuts, reach for pizza from the table behind you and at the same time try to get a lock on a Starfury... Nope, doesn't work well, even with three hands I imagine.
And there is about two good things in Tachyon, Bruce Campbell and the slide button.
__________________
"I'm not saying anything. I didn't say anything then, and I'm not saying anything now." -Dukath
FREDer for [url=http://www.hot.ee/honorofomega/index.htm]Honour of Omega[/url]
Creator of Movements in the Mist campaign
Oh ****! Those idiots did it.
| All times are EST. The time now is 12:39 PM. | Show all 14 posts from this thread on one page |
Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.