![]() |
Pages (7): [1] 2 3 4 5 » ... Last » Show all 134 posts from this thread on one page |
VWBB (https://volitionwatch.game-warden.com/vwbb/index.php)
- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- Omega - The Good, The Evil (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=7932)
Omega - The Good, The Evil
Behold!

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Omega - The Good, The Evil
Behold!

__________________
- The Babylon Project Team
Beautiful. 
Please try with another background, I want to see spikes more clearly. 
Edit: Used psp to enhance brightness on that render, no prob anymore. 
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
Beautiful. 
Please try with another background, I want to see spikes more clearly. 
Edit: Used psp to enhance brightness on that render, no prob anymore. 
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
cool.
1 prob.
whoever modeled this, the spikes should have some curve to them.
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
cool.
1 prob.
whoever modeled this, the spikes should have some curve to them.
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
quote:
Originally posted by Edwin
cool.
1 prob.
whoever modeled this, the spikes should have some curve to them.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
quote:
Originally posted by Edwin
cool.
1 prob.
whoever modeled this, the spikes should have some curve to them.
__________________
- The Babylon Project Team
Now that the top of the z-grav sections have that texture on it it is perfect. I love the omega-x.
I have two questions though. I think it applies to the omega too. That one turret on the top of the nova doesn't rotate, will this apply to one of the turrets on the omega? and have the scp guys found a way to make it work?
__________________
Sheridan's rule #29
"Always make your enemy think you know more than you actually know."
Ranger1_ams@hotmail.com
aim: jasondan
icq: 95982844
Now that the top of the z-grav sections have that texture on it it is perfect. I love the omega-x.
I have two questions though. I think it applies to the omega too. That one turret on the top of the nova doesn't rotate, will this apply to one of the turrets on the omega? and have the scp guys found a way to make it work?
__________________
Sheridan's rule #29
"Always make your enemy think you know more than you actually know."
Ranger1_ams@hotmail.com
aim: jasondan
icq: 95982844
Too sweet for words
except for stunning
__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
So the Omega-X is part of Release 2?!? I had no idea that you guys were so far along in texturing/modeling it. Great job all

__________________
When the final reckoning comes only the damned will be there to see it.
quote:
Originally posted by Ranger1
Now that the top of the z-grav sections have that texture on it it is perfect. I love the omega-x.
I have two questions though. I think it applies to the omega too. That one turret on the top of the nova doesn't rotate, will this apply to one of the turrets on the omega? and have the scp guys found a way to make it work?
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
quote:
Originally posted by Ranger1
Now that the top of the z-grav sections have that texture on it it is perfect. I love the omega-x.
I have two questions though. I think it applies to the omega too. That one turret on the top of the nova doesn't rotate, will this apply to one of the turrets on the omega? and have the scp guys found a way to make it work?
__________________
- The Babylon Project Team
quote:
Originally posted by IceFire
I just checked the model, its pretty curved to me...the angle may make it difficult to see how curved they are.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
quote:
Originally posted by IceFire
I just checked the model, its pretty curved to me...the angle may make it difficult to see how curved they are.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
I can.

*whistles*
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
I can.

*whistles*
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
HELLLLOOOOOO desktop!
__________________
Please don't hold our president against us-it's not like we voted for him.
LOL! 
About Nova turret issue, we are not perfect either. 
For those who don't want to bother with tbl files:
[URL=http://koti.mbnet.fi/~fury/misc/r11_fixed_shipstbl/]Fixed R1.1 ships.tbl[/URL]
Download it and copy it to your FreeSpace 2 /data/tables folder and replace existing ships.tbl.
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
| All times are EST. The time now is 01:45 AM. | Pages (7): [1] 2 3 4 5 » ... Last » Show all 134 posts from this thread on one page |
Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.