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- Summoner 1/2 Discussion (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=35)
-- S2: When doing petitions what are the outcomes. (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=7375)
S2: When doing petitions what are the outcomes.
Just wondering what kinda outcomes will become of certain choices you make for petitions and if they really effect much of the game. Choises Choises heh sometimes you got to hate them.
it doesnt really matter what you do you just tend to get different types of items depending on your choices but im not actually sure what these are since i just did the good decisions since i didnt want to do anything bad to the people since that tends to get you better stuff in other games if you know what i mean
__________________
There's a difference between knowing the path and walking the path.
well i know for one, the statue that is built for you, comes alive
the merchant man who asks for ship brings you back an item, which i have not found a use for yet.
Petition Outcomes
OK. Here are ALL of the petition outcomes.
THE STATUE
End Result If You Chose "Maia the Child of Propecy"
On the nest visit Kubel informs you that the statue is roaming around, causing trouble. You can choose three sloutions: "Send and army to destroy the statue ," "Send sorcerers to undo the magic," or "Arrest the magician responsible." If you sent an army, you'll acquire the Song of Dance on you next visit to Halassar. If you sent mages, you'll get Ibarnini's Ice Ring.
If you arrested the mage, you'll earn 100 XP and have yet another choice to make. Will you allow the mage to stay, or will you banish him? If you banish him, the story end there. If you let him back in, you'll gain 100 XP and earn a Song of Thanks the next time you visit Halassar and listen to petitions.
End Result If You Chose "Maia, the Warrior Queen"
If you chose this, then over the next several visits to the Palace you'll learn that the statue has come to life. You can do one of three things: send an army, send in mages, or arrest the mage responsible. If you sent and army, the next time you visit the throne room, you'll gain a number of XP equal to the gold spent on the warrior. If you sent mages, you'll gain the Alomdir Necklace and Ibarnini's Ice Ring. If you arrested the mage, you'll gain 100 XP and the Song of Worship.
The Explorer
Admiral Zoradin gives you a Golden Censer and asks for money to fund a return trip. Give him 0, 300, 500, or 700 gold. Choosing 0 ends the quest there.
End Results
The fifth time you return toe the throne room, Zordadin gives you treasure in relation to how much you gave him. If you gave him 300 gold you'll get a Golden Chalice.
If you gave him 500 gold, you learn he is embezzling. You get the Leviathan Cuirass and some gold.
If you gave him 700 gold, You'll receive a Golden Idol.
Nammu Messanger
The Nammu Messanger asks to buy his dead duke in the Imperial Sepulchre. You can agree, say no, or ask for a tribute.
End Results If You Said Yes
You receive the Nammu Great Sword on next visit
End Results If You Said No
His daughter is later caught trying to bury the duke. You can either hold her for ransom for 100 gold, or release her. If you let her go, you get more gold from the family than if you ransom her.
End Result If You Charged a Tribute
A soldier returns and tells you that artifacets were plundered fromthe tomb. If you send out an army, you'll gain Githiran's Necklace. If you send out a thief, you gain Githiran's Ring, a Nammu Scepter, and XP equal to amount you paid the theif.
The Lord of Haradi
Teh villager pleads with you for help because his ruler is a terrible tyrant. Either summon the lord to the palace or send soldiers to their town.
End Results If You Summoned the Lord (Recromended)
On your next visit, you must decide to either send an inquisitor or throw the lord in prison. If your send the inquisitor, you'll earn the Haradi Sword, Haradi Battle Axe, and a Haradi Crossbow during subsequent visits to hear petitions. If you throw him in jail, you'll get a Bejeweled Goblet during subsequent visits to hear petitions.
End Results If You Sent Soldiers
The next time you listen to petitions, the soldiers till you a horrible monster dwells in the lord's castle. You can either put a bounty on the monster's head or send an emissary to the castle. During subsequent visits to hear petitions, if you put up a bounty, you'll earn the Bacite Tail. If you sent an emissary, you'll get the Bacite Shaman Shaft during subsequent visits to hear petitions.
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