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-- Mod compability (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=6903)


Posted by Amon_Re on 07-30-2002 10:35 AM:

Question Mod compability

Hey all,

Excuse me if the following question is lame, but are campains & mods designed for Freespace 1 compatable with Freespace 2?

I'm wondering, because i'm planning on doing a mod/campain for FS1 (i haven't tracked down a copy of FS2 yet) and i would like it to work in FS2 aswell

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The only Evil bigger then the Shivans lives in Redmond


Posted by Amon_Re on 07-30-2002 10:35 AM:

Question Mod compability

Hey all,

Excuse me if the following question is lame, but are campains & mods designed for Freespace 1 compatable with Freespace 2?

I'm wondering, because i'm planning on doing a mod/campain for FS1 (i haven't tracked down a copy of FS2 yet) and i would like it to work in FS2 aswell

-----------
The only Evil bigger then the Shivans lives in Redmond


Posted by karajorma on 07-30-2002 12:38 PM:

Nope. They aren`t compatible but they are VERY similar so if you manage to get hold of a copy of FS2 later you could probably transfer your camapign over (Using Cut and Paste a lot) in a few days.

__________________
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[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)

Supreme Overlord of The Mercury Affair Campaign.

FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]


Posted by Hudzy on 07-30-2002 01:04 PM:

Or you could just wait until you get FS2. That's what I'd do.


Posted by Hudzy on 07-30-2002 01:04 PM:

Or you could just wait until you get FS2. That's what I'd do.


Posted by Amon_Re on 07-30-2002 01:41 PM:

Thx alot for the replies, much appriciated

I think i will already start with it, and adapt them as i go along, it shouldn't be that hard to track FS2 down (although the gameshop down the road looked at me with big cow eyes... "Freespace? is that a new game? we don't have it yet" *sigh*).

So this brings me to the next question, how does one get a planet (or planets) in the background?

__________________
:evil: The only Evil bigger then the Shivans lives in Redmond :evil:


Posted by Amon_Re on 07-30-2002 01:41 PM:

Thx alot for the replies, much appriciated

I think i will already start with it, and adapt them as i go along, it shouldn't be that hard to track FS2 down (although the gameshop down the road looked at me with big cow eyes... "Freespace? is that a new game? we don't have it yet" *sigh*).

So this brings me to the next question, how does one get a planet (or planets) in the background?

__________________
:evil: The only Evil bigger then the Shivans lives in Redmond :evil:


Posted by Amon_Re on 07-31-2002 09:43 AM:

Nevermind that last question, i've found my awnser in "Cardinal Spear"

__________________
:evil: The only Evil bigger then the Shivans lives in Redmond :evil:


Posted by Amon_Re on 07-31-2002 09:43 AM:

Nevermind that last question, i've found my awnser in "Cardinal Spear"

__________________
:evil: The only Evil bigger then the Shivans lives in Redmond :evil:


Posted by Hudzy on 07-31-2002 02:37 PM:

It depends if you mean planet models or bitmap images.


Posted by Amon_Re on 07-31-2002 04:45 PM:

Well, in Fred (1) you have a planet editor, but it seems to be doing nothing, but i remembered seeing planets in a campain, so i knew it was possible.

Turns out that the "Cardinal Spear" campain used models :-)

__________________
:evil: The only Evil bigger then the Shivans lives in Redmond :evil:


Posted by Amon_Re on 07-31-2002 04:45 PM:

Well, in Fred (1) you have a planet editor, but it seems to be doing nothing, but i remembered seeing planets in a campain, so i knew it was possible.

Turns out that the "Cardinal Spear" campain used models :-)

__________________
:evil: The only Evil bigger then the Shivans lives in Redmond :evil:


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