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Latest News?
Is there any?
I'll bug them and see if they're going to put up tech readouts for the Alcyone and Telesto, seeing as these models are going to be converted to workable pof soon.
__________________
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR COMPUTERS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUM WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
I'll bug them and see if they're going to put up tech readouts for the Alcyone and Telesto, seeing as these models are going to be converted to workable pof soon.
__________________
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR COMPUTERS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUM WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
I have the written tech descriptions of the Alcyone and Telesto ready for the website, but itturned out I wrote too much, and it won't fit into the tech database. Oops.
Seems a little <snip> is in order...
As for missions, now that I'm back I'm getting warmed up on them again. The good news is that FS2 is at least in a state where I can design missions at the moment, and hasn't (yet) been as finicky as it was when playing missions. In the meantimes I've worked on scripts, so the missions that are done are getting more and more polished.
Now...about the demo. You may remember rumours that there was one. 
I had intended to get everything sent out by the time I went on holiday so it would all be done - or getting done - by the time I was back. However, thanks to my wonderful organisational skills that didn't happen. I'm currently putting the pieces back together so that all the stuff can be resent again ASAP. The biggest piece of work is probably the voiceacting, since I've been over the actual missions time and again and set up all the necessary tables and so on.
The bottom line: the demo is done except for voicing. The length of time before it's out depends on the time taken for the voicing.
IceFire and I are also hoping to undertake some sort of mission-making frenzy (particularly now that the Alcyone and the Telesto are ready to be used) in order to get all the missions finished before hell freezes over/we go back to uni. 
Hope this clears a few things up.
__________________
"...And so the Sol rebellion was crushed by the mighty literary powers of Kellan."
[url="http://freespace.volitionwatch.com/blackwater"]BlackWater Ops[/url]
I have the written tech descriptions of the Alcyone and Telesto ready for the website, but itturned out I wrote too much, and it won't fit into the tech database. Oops.
Seems a little <snip> is in order...
As for missions, now that I'm back I'm getting warmed up on them again. The good news is that FS2 is at least in a state where I can design missions at the moment, and hasn't (yet) been as finicky as it was when playing missions. In the meantimes I've worked on scripts, so the missions that are done are getting more and more polished.
Now...about the demo. You may remember rumours that there was one. 
I had intended to get everything sent out by the time I went on holiday so it would all be done - or getting done - by the time I was back. However, thanks to my wonderful organisational skills that didn't happen. I'm currently putting the pieces back together so that all the stuff can be resent again ASAP. The biggest piece of work is probably the voiceacting, since I've been over the actual missions time and again and set up all the necessary tables and so on.
The bottom line: the demo is done except for voicing. The length of time before it's out depends on the time taken for the voicing.
IceFire and I are also hoping to undertake some sort of mission-making frenzy (particularly now that the Alcyone and the Telesto are ready to be used) in order to get all the missions finished before hell freezes over/we go back to uni. 
Hope this clears a few things up.
__________________
"...And so the Sol rebellion was crushed by the mighty literary powers of Kellan."
[url="http://freespace.volitionwatch.com/blackwater"]BlackWater Ops[/url]
quote:
Originally posted by Kellan
The bottom line: the demo is done except for voicing. The length of time before it's out depends on the time taken for the voicing.
.
quote:
Originally posted by Kellan
The bottom line: the demo is done except for voicing. The length of time before it's out depends on the time taken for the voicing.
.
YES!!!!
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
a FS/FS2 Campaign with no Speech is no campaign at all.
I am sure that BWO will be the best Campaign ever, but it would be even better with speech. 
Command Briefing
Briefing
DeBriefing
InGame Speech
All These or just ingame speech MUST be included. 
I can never play my best when i need to read the messages and fight the bad guys or the good guys. 
a FS/FS2 Campaign with no Speech is no campaign at all.
I am sure that BWO will be the best Campaign ever, but it would be even better with speech. 
Command Briefing
Briefing
DeBriefing
InGame Speech
All These or just ingame speech MUST be included. 
I can never play my best when i need to read the messages and fight the bad guys or the good guys. 
Yeah, but just remember that not everyone HAS a fast connection, and thus, can't afford to DL the voice acting... and I think that its not necessary to hold the release of a campaign just because of voices... whoever wants to have voices, just waits for them after the campaign is released... BTW, Black Sheep, I'm not putting your efforts down, but on what concerns to me, I really don't need voices at all, snd I can't wait for a campaign just because of the voices...
Also, I think its funnier to imagine every single character voice, based on their messages personality...
My 2,50 
__________________
"Out there, there's no time to think... if you think, your dead" - Maverick
"Wissa got a grand army!" - Jar Jar
"I just like flying very much!!!!" - Wade Simmons
Yeah, but just remember that not everyone HAS a fast connection, and thus, can't afford to DL the voice acting... and I think that its not necessary to hold the release of a campaign just because of voices... whoever wants to have voices, just waits for them after the campaign is released... BTW, Black Sheep, I'm not putting your efforts down, but on what concerns to me, I really don't need voices at all, snd I can't wait for a campaign just because of the voices...
Also, I think its funnier to imagine every single character voice, based on their messages personality...
My 2,50€ 
__________________
"Out there, there's no time to think... if you think, your dead" - Maverick
"Wissa got a grand army!" - Jar Jar
"I just like flying very much!!!!" - Wade Simmons
quote:
Originally posted by JamieK
a FS/FS2 Campaign with no Speech is no campaign at all.
I am sure that BWO will be the best Campaign ever, but it would be even better with speech.
Command Briefing
Briefing
DeBriefing
InGame Speech
All These or just ingame speech MUST be included.
I can never play my best when i need to read the messages and fight the bad guys or the good guys.![]()

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
quote:
Originally posted by JamieK
a FS/FS2 Campaign with no Speech is no campaign at all.
I am sure that BWO will be the best Campaign ever, but it would be even better with speech.
Command Briefing
Briefing
DeBriefing
InGame Speech
All These or just ingame speech MUST be included.
I can never play my best when i need to read the messages and fight the bad guys or the good guys.![]()

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
quote:
Originally posted by Raven
Yeah, but just remember that not everyone HAS a fast connection, and thus, can't afford to DL the voice acting...
quote:
Originally posted by Raven
Yeah, but just remember that not everyone HAS a fast connection, and thus, can't afford to DL the voice acting...
quote:
Originally posted by Lady Rose
Nobody wanted to make voices on my campaign![]()
Your campaign was excellant.
Ah well.
quote:
Originally posted by Lady Rose
Nobody wanted to make voices on my campaign![]()
Your campaign was excellant.
Ah well.
Slow downloads
I'm also a 56ker during the summers and I have to say I don't mind the downloads as long as you break them up like B5 project. That made it so much easier to download.
Oh well thats my opinion, I am probably very very wrong.
__________________
This game should really be dead......... oh well
Can anyone tell me why a game that supposedly flopped is still around this long after it was released. The graphics are still good, the idea still works, but still lots of games die far quicker. Volition should actually make FS3.
Slow downloads
I'm also a 56ker during the summers and I have to say I don't mind the downloads as long as you break them up like B5 project. That made it so much easier to download.
Oh well thats my opinion, I am probably very very wrong.
__________________
This game should really be dead......... oh well
Can anyone tell me why a game that supposedly flopped is still around this long after it was released. The graphics are still good, the idea still works, but still lots of games die far quicker. Volition should actually make FS3.
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