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- The Babylon Project (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=16)
-- Raider carrier lod0 textured BY ME!!!!! (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=6657)


Posted by KillMeNow on 07-01-2002 12:35 AM:

Raider carrier lod0 textured BY ME!!!!!

hey hmm probally not going to be of great excitment to you but i textured my first ship for the babylon project (been doing bugger all forever now) but i did somethign contructive last 2 days and did this





now if you see red x's its becasue to many people looked at my site in one day =( pathietic i know but its free so what can i do cause i dont know how to link them from the b5 ftp for you guys to be able to see

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Posted by KillMeNow on 07-01-2002 12:35 AM:

Raider carrier lod0 textured BY ME!!!!!

hey hmm probally not going to be of great excitment to you but i textured my first ship for the babylon project (been doing bugger all forever now) but i did somethign contructive last 2 days and did this





now if you see red x's its becasue to many people looked at my site in one day =( pathietic i know but its free so what can i do cause i dont know how to link them from the b5 ftp for you guys to be able to see

__________________
Go Away you annoy me you pathetic blob


Posted by Alphakiller on 07-01-2002 12:47 AM:

I'll mirror 'em for ya, if needed.
Still, it looks good. Can't wait to play with it.

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Posted by Alphakiller on 07-01-2002 12:47 AM:

I'll mirror 'em for ya, if needed.
Still, it looks good. Can't wait to play with it.

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Posted by LAM3O on 07-01-2002 04:03 AM:

Looks awesome. I know it will look great rotating. I never got a good look at the aft of that ship before. With source changes, hopefully you'll be able make it drop Zephrys(sp) like in the show.

Mods do you think you could change the User LAMBO's email address to the address i'm using for this account? My other email server won't accept a password email from you, for some reason i can't figure out.


Posted by LAM3O on 07-01-2002 04:03 AM:

Looks awesome. I know it will look great rotating. I never got a good look at the aft of that ship before. With source changes, hopefully you'll be able make it drop Zephrys(sp) like in the show.

Mods do you think you could change the User LAMBO's email address to the address i'm using for this account? My other email server won't accept a password email from you, for some reason i can't figure out.


Posted by IPAndrews on 07-01-2002 09:22 AM:

quote:
Originally posted by LAM3O
Looks awesome. I know it will look great rotating.


Yes it does.

quote:
Originally posted by LAM3O
hopefully you'll be able make it drop Zephrys(sp) like in the show.


Don't hold your breath

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"I have a lot of projects in the fire." - my mate Jules


Posted by IPAndrews on 07-01-2002 09:22 AM:

quote:
Originally posted by LAM3O
Looks awesome. I know it will look great rotating.


Yes it does.

quote:
Originally posted by LAM3O
hopefully you'll be able make it drop Zephrys(sp) like in the show.


Don't hold your breath

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by -Norbert- on 07-01-2002 11:45 AM:

I don't have much experiance with Fred 2, but is it possible to let 2 (or more) ships jump in, who are docked with each other?
I only saw 2 docked ships jump OUT.

If this is possible then you just have to dock the Carrier with some Zephyrs and let them undock after jumping in.


Posted by -Norbert- on 07-01-2002 11:45 AM:

I don't have much experiance with Fred 2, but is it possible to let 2 (or more) ships jump in, who are docked with each other?
I only saw 2 docked ships jump OUT.

If this is possible then you just have to dock the Carrier with some Zephyrs and let them undock after jumping in.


Posted by IPAndrews on 07-01-2002 12:04 PM:

1 to 1 docks work. Many to 1 docks don't.

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"I have a lot of projects in the fire." - my mate Jules


Posted by IPAndrews on 07-01-2002 12:04 PM:

1 to 1 docks work. Many to 1 docks don't.

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by Lady Rose on 07-01-2002 03:17 PM:

Geez! How can all B5 ship look so good? I'll wait eagerly to have chance to kill one of those

FRED2 doesn't allow two ships to dock with one ship at sametime... Tried it with Deimos and 2 Argo a long time ago...

It would have been cool when Raider carrier drops out of Hyperspace and launch all of its fighters

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Posted by Lady Rose on 07-01-2002 03:17 PM:

Geez! How can all B5 ship look so good? I'll wait eagerly to have chance to kill one of those

FRED2 doesn't allow two ships to dock with one ship at sametime... Tried it with Deimos and 2 Argo a long time ago...

It would have been cool when Raider carrier drops out of Hyperspace and launch all of its fighters

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa

Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi

Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.


Posted by ApaBaBooN on 07-01-2002 03:56 PM:

Well wouldn't it be theorytically possible to have Raider vessel full of Zephyrs docked with some source code changing?

BTW. nice model :]

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Posted by ApaBaBooN on 07-01-2002 03:56 PM:

Well wouldn't it be theorytically possible to have Raider vessel full of Zephyrs docked with some source code changing?

BTW. nice model :]

__________________
I'm the hunter of peace who chases the mayfly known as love...

...or something like that.


Posted by aldo_14 on 07-01-2002 05:21 PM:

quote:
Originally posted by IPAndrews
1 to 1 docks work. Many to 1 docks don't.
Duplicate the docks.... then you'd only need to alter the limits on docked ships (1 only, IIRC)

Oh, wait...you might have to edit the code to make the dockpoints change normal relative to the subobjetc.... not sure on that bit.

D'oh.

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Posted by aldo_14 on 07-01-2002 05:21 PM:

quote:
Originally posted by IPAndrews
1 to 1 docks work. Many to 1 docks don't.
Duplicate the docks.... then you'd only need to alter the limits on docked ships (1 only, IIRC)

Oh, wait...you might have to edit the code to make the dockpoints change normal relative to the subobjetc.... not sure on that bit.

D'oh.

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[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902


Posted by Xaphod_x on 07-01-2002 11:13 PM:

this is in the realms of fantasy, I'm afraid. nobody's going to mod the source code just to allow this one ship to work properly.

Besides, adding more than one dock point would need a new build of PCS and some modification to fred2, I think as well. This is just too much work considering we can script around it.

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Posted by Xaphod_x on 07-01-2002 11:13 PM:

this is in the realms of fantasy, I'm afraid. nobody's going to mod the source code just to allow this one ship to work properly.

Besides, adding more than one dock point would need a new build of PCS and some modification to fred2, I think as well. This is just too much work considering we can script around it.

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