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- FreeSpace 1/2 MODs Discussion (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=40)
-- code editing... (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=6511)
code editing...
I'm interesting in getting my hands into fiddling with the Freespace 2 code, but I have no idea how or where to start. What do I need, aside from the source code? If I have to buy something expensive, I'm out, as I have almost no money.
__________________
Brains not included
code editing...
I'm interesting in getting my hands into fiddling with the Freespace 2 code, but I have no idea how or where to start. What do I need, aside from the source code? If I have to buy something expensive, I'm out, as I have almost no money.
__________________
Brains not included
Chances are, if you don't know some basic coding already, you'll end up throwing your hands in the air and walking away. Read some of the threads around about the source code (try [url=http://dynamic4.gamespy.com/~freespace/forums/forumdisplay.php?s=&forumid=50]The FS2 Source Code Forum on HLP[/url]) and see if you have any idea what they're talking about.
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Do Vasudans have teeth?
-Petrarch
[url=http://www.3dap.com/hlp/hosted/fsport/]Revisit the Great War at the Freespace Port![/url]
Chances are, if you don't know some basic coding already, you'll end up throwing your hands in the air and walking away. Read some of the threads around about the source code (try [url=http://dynamic4.gamespy.com/~freespace/forums/forumdisplay.php?s=&forumid=50]The FS2 Source Code Forum on HLP[/url]) and see if you have any idea what they're talking about.
__________________
Palpy uber alles!
-Woolie Wool
Galemp, you should be shoved into the intake of a Boeing 777.
-Mikhael, upon seeing my [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=19105]FS uglies[/url]
[url=http://www.3dap.com/hlp/hosted/fsport/]Revisit the Great War at the Freespace Port![/url]
Re: code editing...
quote:
Originally posted by JudgeMental
I'm interesting in getting my hands into fiddling with the Freespace 2 code, but I have no idea how or where to start. What do I need, aside from the source code? If I have to buy something expensive, I'm out, as I have almost no money.
Re: code editing...
quote:
Originally posted by JudgeMental
I'm interesting in getting my hands into fiddling with the Freespace 2 code, but I have no idea how or where to start. What do I need, aside from the source code? If I have to buy something expensive, I'm out, as I have almost no money.
Hmm, I've already done a bit of programming, both in VB (beginners language, I know) and JavaScript. It's just been two years or so, so I am basically considering myself a newbie.
Those statements, at least, I am familiar with for the most part
I'll have to look for a few books at the library, as soon as I pay off my fine. Are there any programs needed or anything?
*sighs*
But I don't give up easily. And I'm patient.
__________________
Brains not included
Hmm, I've already done a bit of programming, both in VB (beginners language, I know) and JavaScript. It's just been two years or so, so I am basically considering myself a newbie.
Those statements, at least, I am familiar with for the most part
I'll have to look for a few books at the library, as soon as I pay off my fine. Are there any programs needed or anything?
*sighs*
But I don't give up easily. And I'm patient.
__________________
Brains not included
Well, right now, you have to have Microsoft Visual C++ v6.0 or higher if you want it to compile out of the box (Or the zip, rather). The code is fairly easy to understand in some parts (Like the graphics rendering), and pretty horrible in others (like FRED).
If you want to fiddle with the code, start with small things, and progressively go to harder things to modify.
__________________
-"Oh God, please don't kill me today. Tomorrow is so much better."
Spathi prayer, Star-Control 2
Well, right now, you have to have Microsoft Visual C++ v6.0 or higher if you want it to compile out of the box (Or the zip, rather). The code is fairly easy to understand in some parts (Like the graphics rendering), and pretty horrible in others (like FRED).
If you want to fiddle with the code, start with small things, and progressively go to harder things to modify.
__________________
-"Oh God, please don't kill me today. Tomorrow is so much better."
Spathi prayer, Star-Control 2
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