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- FreeSpace 1/2 MODs Discussion (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=40)
-- I need help..... (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=6031)


Posted by Bones on 04-25-2002 03:08 AM:

I need help.....

OK here's the deal....

This is the best game I've ever played and I want to learn about modding, FRED2, etc..

Could some of you peeps be so kind as to point out or post links to any reference material, software programs etc... to help me get started. I thank you in advance for all your help

One other thing.... its about the source code, I'm looking for any information to help me get started in learning all this.

BTW, I have lots of free time to take up these new hobbies.

Again, Thanks!

__________________
I dont have a "Drinking Problem" - I drink, get drunk, fall down - no problem

[url=http://165thBDHR.com]165th BDHR[/url]


Posted by Bones on 04-25-2002 03:08 AM:

I need help.....

OK here's the deal....

This is the best game I've ever played and I want to learn about modding, FRED2, etc..

Could some of you peeps be so kind as to point out or post links to any reference material, software programs etc... to help me get started. I thank you in advance for all your help

One other thing.... its about the source code, I'm looking for any information to help me get started in learning all this.

BTW, I have lots of free time to take up these new hobbies.

Again, Thanks!

__________________
I dont have a "Drinking Problem" - I drink, get drunk, fall down - no problem

[url=http://165thBDHR.com]165th BDHR[/url]


Posted by GalacticEmperor on 04-25-2002 03:14 AM:

Re: I need help.....

quote:
Originally posted by Bones
I'm a "Stay at Home" Dad, so I have lots of free time to take up these new hobbies.



quote:
I dont have a "Drinking Problem" - I drink, get drunk, fall down - no problem


*shudder*

__________________
Do Vasudans have teeth?
-Petrarch

[url=http://www.3dap.com/hlp/hosted/fsport/]Revisit the Great War at the Freespace Port![/url]


Posted by GalacticEmperor on 04-25-2002 03:14 AM:

Re: I need help.....

quote:
Originally posted by Bones
I'm a "Stay at Home" Dad, so I have lots of free time to take up these new hobbies.



quote:
I dont have a "Drinking Problem" - I drink, get drunk, fall down - no problem


*shudder*

__________________
Palpy uber alles!
-Woolie Wool

Galemp, you should be shoved into the intake of a Boeing 777.
-Mikhael, upon seeing my [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=19105]FS uglies[/url]

[url=http://www.3dap.com/hlp/hosted/fsport/]Revisit the Great War at the Freespace Port![/url]


Posted by Bones on 04-25-2002 03:28 AM:

I had a feeling this would come up Trust me when I say that Bones is my online identity and in no way reflects my real life personality, just ask my kids when I let them out of the closet (j/k) I suppose I better edit it anyways. Thanks for pointing it out!

__________________
I dont have a "Drinking Problem" - I drink, get drunk, fall down - no problem

[url=http://165thBDHR.com]165th BDHR[/url]


Posted by WMCoolmon on 04-25-2002 03:52 AM:

1) Some sort of modelling/texturing tool
Truespace, Milkshape, 3DS Max, etc.
2)A program that can view VP files
VPView
3)A .tbl editor
Notepad
4)Free time

Use VPView to open up the root fs2 .vp, extract "ships.tbl" from the tables into your "Freespace 2/Data/Tables" directory, and take a look at it with notepad. If you need more help, just post here


Posted by WMCoolmon on 04-25-2002 03:52 AM:

1) Some sort of modelling/texturing tool
Truespace, Milkshape, 3DS Max, etc.
2)A program that can view VP files
VPView
3)A .tbl editor
Notepad
4)Free time

Use VPView to open up the root fs2 .vp, extract "ships.tbl" from the tables into your "Freespace 2/Data/Tables" directory, and take a look at it with notepad. If you need more help, just post here


Posted by Kazan on 04-25-2002 04:03 AM:

/me feels left out of that list

__________________
"Why climb it?" - "Because It's there."
-----------------
[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]


Posted by IceFire on 04-25-2002 04:05 AM:

http://freespace.volitionwatch.com/ - We've got MODing and FRED documents under FreeSpace and FreeSpace 2 sections.

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]


Posted by BabProj Team on 04-25-2002 04:05 AM:

http://freespace.volitionwatch.com/ - We've got MODing and FRED documents under FreeSpace and FreeSpace 2 sections.

__________________
- The Babylon Project Team


Posted by WMCoolmon on 04-25-2002 04:06 AM:

Sorry Kazan
-Proggie to import FS2 ships and modify them to place guns and such
[url=http://alliance.sourceforge.net/FS2Kit.shtml]Kazan's FS2kit, POFCS[/url] and [url=http://www.descent-network.com/descman/]Modelview [/url]
EDIT: BTW, does POFCS not have a 3D view, or am I just missing something?


Posted by WMCoolmon on 04-25-2002 04:06 AM:

Sorry Kazan
-Proggie to import FS2 ships and modify them to place guns and such
[url=http://alliance.sourceforge.net/FS2Kit.shtml]Kazan's FS2kit, POFCS[/url] and [url=http://www.descent-network.com/descman/]Modelview [/url]
EDIT: BTW, does POFCS not have a 3D view, or am I just missing something?


Posted by Bobboau on 04-25-2002 04:18 AM:

there is a vertion with 3d veiw, but it's very early

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Bobboau, bringing you products that work ......... In theory


Posted by Bobboau on 04-25-2002 04:18 AM:

there is a vertion with 3d veiw, but it's very early

__________________
Bobboau, bringing you products that work ......... In theory


Posted by WMCoolmon on 04-25-2002 04:20 AM:

Hmm, that'd be nice to have. At the moment, if I want to edit thrusters or something I have to switch between POFCS and ModelView.


Posted by WMCoolmon on 04-25-2002 04:20 AM:

Hmm, that'd be nice to have. At the moment, if I want to edit thrusters or something I have to switch between POFCS and ModelView.


Posted by EdrickV on 04-25-2002 05:03 PM:

For working with the source code you'd probably want Visual C++ 6.0 since that's what it's made with.

__________________
The three most dangerous things in the world are a programmer with a sodering iron, a hardware type with a program patch, and a user with an idea.


Posted by EdrickV on 04-25-2002 05:03 PM:

For working with the source code you'd probably want Visual C++ 6.0 since that's what it's made with.

__________________
The three most dangerous things in the world are a programmer with a sodering iron, a hardware type with a program patch, and a user with an idea.


Posted by WMCoolmon on 04-26-2002 01:59 AM:

Uh...did anyone mention source code in here? I didn't see anyone mention it


Posted by WMCoolmon on 04-26-2002 01:59 AM:

Uh...did anyone mention source code in here? I didn't see anyone mention it


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