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Posted by tomcat on 03-14-2002 10:02 PM:

Whee! wip/desktopofamotherf***r

I was bored

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eng Horatiu Popovici


Posted by tomcat on 03-14-2002 10:02 PM:

Whee! wip/desktopofamotherf***r

I was bored

__________________
eng Horatiu Popovici


Posted by Skullar on 03-14-2002 10:05 PM:

You are bored ? Then we shall find some work for you.

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http://freespace.volitionwatch.com/babylon
-----------------------------
The sun is quite warm,
the universe is fairly large
and I have a loose mouth.


Posted by F S W on 03-14-2002 10:54 PM:

Nopt bad, I suppose, but it doesn't look like it is rendered. Rendering does make things look better.

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Red? Kill!


Posted by F S W on 03-14-2002 10:54 PM:

Nopt bad, I suppose, but it doesn't look like it is rendered. Rendering does make things look better.

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Red? Kill!


Posted by Fahd on 03-14-2002 11:14 PM:

Interesting but what is it? It kinda looks Narn'ish with those two things sticking out in the front but I'm not sure

quote:
Originally posted by F S W
Nopt bad, I suppose, but it doesn't look like it is rendered. Rendering does make things look better.


How'd you figure that one out?

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Posted by Fahd on 03-14-2002 11:14 PM:

Interesting but what is it? It kinda looks Narn'ish with those two things sticking out in the front but I'm not sure

quote:
Originally posted by F S W
Nopt bad, I suppose, but it doesn't look like it is rendered. Rendering does make things look better.


How'd you figure that one out?

__________________
-->[url=http://www.shatteredstar.com]=SSC=[/url]
-->[url=http://www.th3b4r.com]The Bar[/url]


Posted by Sigma957 on 03-15-2002 04:36 AM:

Looks like a Narn Th'nor.......

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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2


Posted by Sigma957 on 03-15-2002 04:36 AM:

Looks like a Narn Th'nor.......

__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2


Posted by tomcat on 03-15-2002 08:38 AM:

No **** sherlok..
I posted that for you mundane to see the true working process of a FS2 ship..

__________________
eng Horatiu Popovici


Posted by tomcat on 03-15-2002 08:38 AM:

No **** sherlok..
I posted that for you mundane to see the true working process of a FS2 ship..

__________________
eng Horatiu Popovici


Posted by DuckieofDoom on 03-15-2002 09:16 AM:

what program is that???

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End Transmission


Posted by IPAndrews on 03-15-2002 09:54 AM:

That's Truespace.
Be afraid.
Be very afraid.

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bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by IPAndrews on 03-15-2002 09:54 AM:

That's Truespace.
Be afraid.
Be very afraid.

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by Mr. Fury on 03-15-2002 10:06 AM:

quote:
Originally posted by IPAndrews
That's Truespace.
Be afraid.
Be very afraid.



LOL!

__________________
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Posted by Mr. Fury on 03-15-2002 10:06 AM:

quote:
Originally posted by IPAndrews
That's Truespace.
Be afraid.
Be very afraid.



LOL!

__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]


Posted by tomcat on 03-15-2002 11:15 AM:

Only a true Jedi can master it to its power.

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eng Horatiu Popovici


Posted by haderak on 03-15-2002 12:11 PM:

Your thoughts betray you... yes I can feel the conflict within you...

At least truespace 5 is substancialy easier. I tried to model a ship before and made one in a single day. For those who know the Wing commander universe its a tallahassee confed cruiser. its abot 280 polys (not sure I'm not a home right now).
Because it was a first experience I've ever had in truespace moddeling (my area is texturing) the model...huh... has... huhmmm.. (how can I put this? )... a few issues, in Modelview32 youll be able to see those hidden edges and vertexes caused by primitives deformation and then forgot to rectificate those.
But it plays!!!

__________________
-Weep for us Na'toth, weep for us all, I've seen the darkness, you cannot do that and be the same again... [G'kar, in Revelations]

-No money, no wife, no car, NO PROBLEMS!!!!

Member of Babylon5 to FS2 MOD
http://freespace.volitionwatch.com/babylon/

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http://www.scifi3d.de/wcsaga/


Posted by haderak on 03-15-2002 12:11 PM:

Your thoughts betray you... yes I can feel the conflict within you...

At least truespace 5 is substancialy easier. I tried to model a ship before and made one in a single day. For those who know the Wing commander universe its a tallahassee confed cruiser. its abot 280 polys (not sure I'm not a home right now).
Because it was a first experience I've ever had in truespace moddeling (my area is texturing) the model...huh... has... huhmmm.. (how can I put this? )... a few issues, in Modelview32 youll be able to see those hidden edges and vertexes caused by primitives deformation and then forgot to rectificate those.
But it plays!!!

__________________
-Weep for us Na'toth, weep for us all, I've seen the darkness, you cannot do that and be the same again... [G'kar, in Revelations]

-No money, no wife, no car, NO PROBLEMS!!!!

Member of Babylon5 to FS2 MOD
http://freespace.volitionwatch.com/babylon/

Member of Wing commander to FS2 MOD
http://www.scifi3d.de/wcsaga/


Posted by aldo_14 on 03-16-2002 06:41 PM:

quote:
Originally posted by haderak
Your thoughts betray you... yes I can feel the conflict within you...

At least truespace 5 is substancialy easier. I tried to model a ship before and made one in a single day. For those who know the Wing commander universe its a tallahassee confed cruiser. its abot 280 polys (not sure I'm not a home right now).
Because it was a first experience I've ever had in truespace moddeling (my area is texturing) the model...huh... has... huhmmm.. (how can I put this? )... a few issues, in Modelview32 youll be able to see those hidden edges and vertexes caused by primitives deformation and then forgot to rectificate those.
But it plays!!!



The Ts5 GUI isn't that bad, Max 4 is much more daunting (especially mapping) to me - atlhough it's really easy after a few hours practice - , but I'd never dare try and model something with Ts.

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