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- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- Trouble with FRED... (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=4593)
Trouble with FRED...
First off, an AMAZING mod, guys...LOVE IT!!!!
I finished your mini-campaign, so I thought I'd try the mission editor. Everything works, except I can't get the Minbari cruisers to fire their beam weapons...Of course, I AM new to all this, so it's probably something stupid, but I can't for the life of me figure out what it is...
You have to make a Beam-free-all event for the sharlins. did you do the Walktrough?
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"Collision Alert, Collision Alert"
Quick and Easy:
Do the walkthrough (Press F1 and find "Extended Walkthrough").
Long and Painful:
Open up the Events Editor in FRED2 (Shift+E) and create a new event. Call it whatever you want, but for the SEXP coding make it like this:
when
has-time-elapsed
5
beam-free-all
MF Sharlin 1
The above event will enable the Sharlin's guns five seconds into the mission. Make sure it has something to shoot. 
WOW...quick response, that's what I needed guys...thanks...
Yep, it works now... 
Trying to find out how many EA ships it takes to bring down ONE Minbari cruiser...I'm still trying... 
A damm lot of ships
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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