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- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- OT-Rogue Leader for Gamecube (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=4123)
OT-Rogue Leader for Gamecube
Anyone planning on getting Nintendo's new syste, the Gamecube?
It is featuring a LucasArts title, on release of the system, called Rogue Squadron II-Rogue Leader.
Its a StarWars (Trilogy era) space shooter, more arcade style than FS2 and such. Kick @$$ graphics, planetary and space levels, and did I mention good graphics? No, I mentioned kick @$$ graphics.
Two examples:
-Death Star trench run, and full deathstar level....fly all around it. Amazing.
- Once the Death Star has been destroyed, you return in a new mission. It is a ultra debris field and nebula kind of, and provides a great experience.
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"It has been my observation that if you cannot say what you mean, you can truly never mean what you say"
Babylon 5
Do you know what the really cool part about that Nebula level is?
Its made using volumetric fogging, so when your x-wing or a tie fighter flies through it the gas swirls in your wake 
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quote:
Originally posted by Kevok
Its made using volumetric fogging
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yeah, they're doing it realtime on a GameCube too 
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http://cube.ign.com/news/39084.html
Check some screens, and look around. It is just breathtaking.....I just need to work a little more, then buy the system. Thank.....whoever, that it is a launch title!
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"It has been my observation that if you cannot say what you mean, you can truly never mean what you say"
Babylon 5
Volumetrics in game a VERY different that in a rendering engine. They rely heavily on alpha blending and point-to-point dynamic instancing. Looking at the screen shots they cut down on render time by having a single toned shader aswell- look carefully, all the colors in the nebula are different shades of the same green. Nice effect though. Quite impressive. I may have to find a version ported to IRIX.
Freelancer will have volumetric nebulas aswell.
lancersreactor.com
quote:
Originally posted by Fuzzy Modem
I may have to find a version ported to IRIX.
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IRIX is a version of UNIX used by SGI among others.
therefore it's probably the version that was made in the first place... Nintendo use SGI still don't they?
Also, the volumetricity WILL be faked. It CAN'T be done in real time, but the "faking" is getting a LOT better.
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I'm totally into GameCube and Rogue Leader.
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I'm still not convinced about the GameCube... Had it been N64 compatible I probably would have bought one, Zeldas A Link to the Past and Majoras Mask and whatever Zelda games came out for GC but since its not and they gayed up the GC Zelda I probably won't buy one until I've had a good oppurtunity to sample whatever other games come out for it.
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No other system was backwards compatible
That Nintendo made, how could you possibly think that they would waste the time and money to make a disk based system backwards compatible with a cart system?
"Gayed" it up? Ok, let me know when you actually play it.
buy a PS2 like me!
Galen
Re: No other system was backwards compatible
quote:
Originally posted by Santiago
That Nintendo made, how could you possibly think that they would waste the time and money to make a disk based system backwards compatible with a cart system?
quote:
"Gayed" it up? Ok, let me know when you actually play it.
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Re: Re: No other system was backwards compatible
quote:
Originally posted by Admiral LSD
Had Nintendo kept their original Ocarina of time-style concept on the Cube Zelda I probably would have given the GC more than a passing glance but since Nintendo seem more than happy to continue marketing its stuff to children with little regard to their older fans they've offically lost one sale for the time being. If any other games come out that look interesting (and don't also appear on the PS2) I might contemplate buying one but for now the PS2 has everything I want: DVD Playback and backwards compatibility.
... not so with GC.
when play value is what matters.
Just don't make up bs reasons for it.__________________
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N64 was apparently notriously hard coding for..... plus the cost of the medium.
I like the GC, but I'm hedging my bets based until best footie titles to come out for all the next-gen consoles. although I turned down (the opportunity of) a marketing job for the X-box launch.
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Re: Re: Re: No other system was backwards compatible
quote:
Originally posted by Alphakiller
Um...no.
Nintendo's trying hard to ditch the kiddy image. They just got Resident Evil - yeah the entire series - and exclusive on RE4. The reason '64 got the kid label is Pokemon - and the fact that Nintendo forgot about third party developers... not so with GC.
(plus, Conker? Perfect Dark? Bueller? Bueller?)
quote:
[B]Second, just because it looks stylized doesn't make it kiddy. I bet you think all "cartoons" are kiddy, too. Why do you compare a simple art style to "kid game" ? I mean, ok, hyper-realism=adult, not=kid? Right. Divide by zero error! Plus since you've never played the game...shut up. I absolutely despise bashing something based on a screenshotwhen play value is what matters.[B]
However I've been using Luna almost the entire time I've been using XP and have grown accustomed to it. Maybe the same will happen with the GC *shrugs*quote:
almost everything about zelda is geared toward children, but what miyamoto DIDN'T take into consideration is those children that he geared the legacy to begin with, aren;t KIDS anymore. we grew up, which means he is forgetting about us
quote:
[B]Third, if you want DVD playback, that's a valid point. Nintendo (the CEO anyway) has said "GC is for games. Nothing more." Which is why it will retail for $50 less than a PS2
quote:
Plus...making GC (a disc-based system) backwards-compatible with 64 (a cart system) would be ... uh... almost impossible. Your example of making the sound CPU the '64 CPU would be valid [b]if Nintendo hadn't basically revolutionized their entire design process with GC - its' designed to be lean and mean, and putting the 64CPU as a sound controller would've been kinda bloaty IIRC. I remember reading about this a while ago. So again, if you want backwards compatibiliy the PS2 is a better choice, yes.Just don't make up bs reasons for it.
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"Don't stop, baby, dreamin'"
"Don't stop, baby, lovin'"
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Wasurenaide...
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"Don't stop, baby, lovin'"
"Don't stop, babe, believin'"
...Watashi ga iru koto o.
Itsudatte soba ni iru yo.
Admiral, I disagree with everything you said. Other than the visual style of the GC Zelda, everything is essentially the same as the N64 Zeldas, same kind of gameplay, etc. The reason Nintendo excluded backlighting from the GBA was battery life, a GBA gets 14-20 hours of gameplay off 2 AA batteries, if they'd but in backlighting it would have dropped to closer to 4-6 hours. cartridge backwards compatibility is NOT a viable option for a system of the GameCube's size based entirely on optical media, the Sega CD was an ADD ON for a cartridge based system. If you want DVD playback, Panasonic is making a hybrid GameCube DVD player, it'll probably be significantly more expensive than the base GC, though.
quote:
Originally posted by CrazyEddie
Admiral, I disagree with everything you said. Other than the visual style of the GC Zelda, everything is essentially the same as the N64 Zeldas, same kind of gameplay, etc.
quote:
The reason Nintendo excluded backlighting from the GBA was battery life, a GBA gets 14-20 hours of gameplay off 2 AA batteries, if they'd but in backlighting it would have dropped to closer to 4-6 hours.
quote:
cartridge backwards compatibility is NOT a viable option or a system of the GameCube's size based entirely on optical media, the Sega CD was an ADD ON for a cartridge based system.
quote:
If you want DVD playback, Panasonic is making a hybrid GameCube DVD player, it'll probably be significantly more expensive than the base GC, though.
__________________
"Don't stop, baby, dreamin'"
"Don't stop, baby, lovin'"
"Don't stop, babe, believin'"
Wasurenaide...
"Don't stop, baby, dreamin'"
"Don't stop, baby, lovin'"
"Don't stop, babe, believin'"
...Watashi ga iru koto o.
Itsudatte soba ni iru yo.
That part I agree with 100% ... the DVD/GC is ugly. Yuck.
By the way, stylizing graphics != "making them for kiddies" damn it!
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