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-- Red Faction Watch: Red Faction PC Version Status Update (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=3067)


Posted by NewsBot on 07-28-2001 03:17 PM:

Red Faction Watch: Red Faction PC Version Status Update

Posted by Orange:

THQ sent along the following, reguarding the status of the PC version of Red Faction to Voodoo Extreme today:

We've Been working a lot on multiplayer Red Faction -- everything's starting to come together and it's beginning to feel more and more like a finished product. It seems like every time I run the game, there's something shiny and new replacing our old hacked debug stuff. There's new HUD art, new interface, better-looking levels, and a lot of the general polish that feel more complete.

One area we have been focusing on lately has been multiplayer balance. We've been tweaking the weapons and adjusting the levels to take care of any problems that playtesting flushes out, etc. Our daily play sessions have become quite popular, and the competition has been fierce.

Optimization work continues, especially in the rendering engine. Obviously, every bit of performance counts, so we're devoting significant time to profiling and tweaking.

Up next, we wll be addressing balance in the single player game, making sure it's not too easy and not too hard. There were some things that we did in the PS2 version that don't really apply to the PC, like auto-aiming, so we'll be making a few adjustments to get the feel of the game back to spec.


Sounds pretty good. We're starting to see more and more about multiplayer, mods, and Red lately. Speaking of, in the next few days, we'll have an article about RED (the game's editor) up that will include new screens of it and we will also have new screens of the actual gameplay for the PC version. THQ is also going to send along some multiplayer screenshots to us next week. Yay!


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