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- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- the STATION (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=2164)
the STATION
I don't know if anybody else has brought this up before, but I have seen no talk of it at all....is Babylon 5 itself going to have a part to play in the mod?
well its on the model list but it doesn't look like anyone has started it - but it needs to be
got to dogfight raiders outside the station like in that epsiodes i cant remeber 
[This message has been edited by KillMeNow (edited 03-13-2001).]
actualy it's more like three or four people claimed it, and there was a fight, and now nobody knows what the statis of it is.
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I was here then I wasn't, now I'm dead
yip, in the dark ages (around september last year) IPandrews put up some rather tasty shots of a Babylon 5 station he made....but then he got upset and started crying (because someone else had also beeen working on one without telling us, so he thought his work was pointless) and err a big argument started then if i remember Zippy (from rainbow) started a bout of slagging off...no wait that cant be right....must of beeen the alcohol warping my mind again....
but there is a Babylon 5 station, somewhere, probabyl unconvertable...but there you go 
quote:
Originally posted by CptWhite:
yip, in the dark ages (around september last year) IPandrews put up some rather tasty shots of a Babylon 5 station he made....but then he got upset and started crying (because someone else had also beeen working on one without telling us, so he thought his work was pointless) and err a big argument started then if i remember Zippy (from rainbow) started a bout of slagging off...no wait that cant be right....must of beeen the alcohol warping my mind again....
but there is a Babylon 5 station, somewhere, probabyl unconvertable...but there you go
quote:on the model status page. It's not. It's Wingnut's.
disputed
no offence IP, i was only joking. I thought your model was great and i fully understood why you were mad....i was just trying to add a bit of humour.....please accept my sincere apology if i offended you
Why in hell we are not using IPAndrews Babylon 5 model... I just tested it (though without textures) and it looks great!
Why it must be done again if IPAndrews has already made it?
Awww... this sucks... 
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Mauri "[url="http://www.crosswinds.net/~darkblade84/Darkblade.htm"]Darkblade[/url]" Majanoja
"I knew a man who once said - death smiles to us all, all we can do is smile back..."
-Marcus Decimus Meridius
Mission designer for [url="http://freespace.volitionwatch.com/babylon"]Freespace 2 : The Babylon Project[/url] and [url="http://ross128.telefragged.com/hosted/oa"]Operation Avatar[/url]
Dunno what were using dark.....
some in-game shots of different models. i put IP's Babylon 5 model there use to show you guys...these pictures dont do it justice...to grainy...in game it looks as sharp and smooth as you could imagine.....it needs working on but (textures, lods, rescaling, other things) but it looks superb, im only displaying it due to my curiousity im not sure if this model will be used.....anyway it gets the thumbs up from me
i had to alter the gamma for these pictures so they were better visible so the lighting is incorrect

The reason why it's stated as "disputed" is because we wanted certain people's feelings to calm down so they can approach the matter reasonably. The whole thing blew out of our hands, there's been no point in bringing it up because it's not our priority model right now. There is wrong information already posted at this page and because people have a tendency to make wild conclusions over a couple of sentence, I will not start clearing it up here.
We'll have to take a look at both models and decide which one is in the best condition to convert. And before anyone asks, yes the station will have its rotating sections.
No Offense to Wingnut but his models are USELESS!
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FreeSpace 2: The Babylon Project Effects Nerd and programmer
The station looks cool even in its naked state 
see what I mean
anyway the model still needs a bit of optomiseing and IP was still in his multable subobject stage, though I don't think it would take much work to get it working, as I recal it was the best model we had, but there were at least two other people who had made a B5 mesh.
a simalar situation arised soon after I joined were I had a completely done star furry mesh, wich, being the creator of it, I felt was better than the one that was being worked on. after a great deal of fighting I just gave up on convincing the others to useing it (even though it was completly done and perfict and I'm still mad about it), I'm still planing on releceing it after we relese the mod, or whenever.
maybe I could be permited to relece my model as a rejected one. 
despite all this fighteing we still seem to somehow get things done.
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I was here then I wasn't, now I'm dead
i thought WingNut is off-team already and it's IPAndrews model we are going to take ?
I like his work and he also helped to introduce me to texturing.
IPAndrews , carry on old pal !
quote:
Originally posted by Ghost of Bobboau:
anyway the model still needs a bit of optimising and IP was still in his multable subobject stage
I was hopeing not to renact the role I played in the incedent so I'm not going to say much, just I recal a model that had a lot more than three subobjecs.
and I think I mentioned that yours was probly the best one available. so I'm not trying to be ofincive, I was just pointing out that it still needed some work.
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I was here then I wasn't, now I'm dead
i just want a working, good looking in b5 model and in my opinion IP's model satisfies that criteria. Im not voting for using it or not but its the best (make that only) model ive seen, its looks great and is half complete.......if Ip would be ok with it how about you finihsing it off boboau, do the UV and lods and send it to me for texturing.....you can do it yourself IP if you like.....send the finsihed model to bob for Uv projection then on to me for some texturing.......i think this would be a good process for its development...let me know what you think on this thread
quote:
Originally posted by Ghost of Bobboau:
I recall a model that had a lot more than three subobjecs.
Bets placed on Wingnuts model 
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