VWBB
Show all 3 posts from this thread on one page

VWBB (http://volitionwatch.papageorgefamily/vwbb/index.php)
- United Space (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=10)
-- Fan Art - Beams (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=1611)


Posted by AZONIC on 02-14-2001 10:28 PM:

Fan Art - Beams

How do you cool guys do them?


Posted by Ace on 02-15-2001 01:02 AM:

In programs such as Correl or PSP, you can create a line as an "object" and then expand, contract, or stretch various axis.

In the few I've done for command briefing animations, I have several of these lines layered and anti-aliased to make an effect identical to the beam weapons in the game.

Now, I can even use the beam weapon in-game's .pcx files as a texture on the lines if I wanted to...

------------------
Ace
Webmaster
adamantpacified.org
[url="http://adamantpacified.org/"]http://adamantpacified.org/[/url]

Staff member
FreeSpace Watch
[url="http://freespace.volitionwatch.com/"]http://freespace.volitionwatch.com/[/url]


Posted by AZONIC on 02-15-2001 01:01 PM:

Thanks Ace, I'll have to try that.


All times are EST. The time now is 06:12 PM.
Show all 3 posts from this thread on one page

Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.