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- Blackwater Ops (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=8)
-- Capella's Supernova (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=1566)
how many light years is Capella from Earth?
45, IIRC.
So it'll be a few years before they see anything at Sol. Perhaps in Vega you might see something tho.
Capella's Supernova
Visable from Sol I suppose, after a while of course, do you think the Terrans could have seen this, and if it had any impact on their plight with the GTVA?
Ice?
Ace?
Dynamo?
'nee one?
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[url="http://freespace.volitionwatch.com/us/"]United Space[/url]
Newsie, Modder, Slave to Asta
Wouldn't the supernova been seen from earth by the time BWO is set?
quote:
Originally posted by Turnsky:
Wouldn't the supernova been seen from earth by the time BWO is set?
Light from the supernova travels at (surprise!) the speed of light. If there are 45 lightyears between Earth and Capella, than it would take the light from the supernova 45 years to reach Earth. Since BWO occurs only 8 years or so after Capella...
what is :cooleyse: ?
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i'm wrong, i know, so what
OK smartypants, try answering these two..
why is snipes the way he is?
and why don't you see ANY commercial traffic in the Freespace series?
You do see a bit, if you imagine that not all of the military-looking freighters are in fact military, but civilian - take the evacuation of Vasuda in FS1 as an example. However, if you want to see real civvy traffic I'd go play I-War 2 when it comes out. I know I will be. 
Also, remember that the jump nodes in FS2 in no way correspond to the locations of stars, really - Alpha Centauri is closest to Sol but is without a jumpnode. The first system to see the supernova may well be Ross 128, or Vasuda. 
Oh, and finally - imagine what the effects of having a supernova explode on the doorstep of these nearby stars would be. Apparently the occurence of a supernova is a 'mass-extinction event' on planets nearby, and can even affect those on the other side of the galaxy in unexpected ways. If you see the light within 30 years, you're probably too close. And radiation sickness kills, and the particles released could probably burn away atmosphere and make seas boil. Ouch. 
quote:
Originally posted by Kellan:
Also, remember that the jump nodes in FS2 in no way correspond to the locations of stars, really - Alpha Centauri is closest to Sol but is without a jumpnode. The first system to see the supernova may well be Ross 128, or Vasuda.
Kellan, the sub-space node network has no relation to the actual distances between stellar bodies, only mass and parallels in the N-dimensional space that forms sub-space or freespace.
This means that though there is no direct node between Alpha Centauri and Earth, in the FreeSpace universe it is still the closest physical star to Earth.
The node charts show a comparison of sub-space transit times and actual physical location of the planets. (transit calculations may vary, so different charts may be slightly different) That is why node charts aren't perfect with the relative positioning of stellar objects in light-years.
Edit: Capella for a supernova since it's artificial will more than likely have a lower yield than a natural one. Even then, the shockwave would have the star's distances in light-years to reach a planet.
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Ace
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[This message has been edited by Ace (edited 05-15-2001).]
I fail to see where Kellan got it wrong Ace.
The subspace field may infact have limited the overall explosion. Good point. We don't know what happened exactly 
a shockwave in space spreads evenly as it expands, but the energy contained in the shock wave doesn't change. by the time it reaches the closest inhabited system to cappella, it will have faded to some thing that is managable through shelters or temprorary evacuations. it would probably only be a momentary rise in the background radiation levels, which could be protected against through the use of a bunch of starships rconfiguring their sheilds for maximum diameter instead of strength. then the would just assume a shild position on the side of the planet facing cappella and ride out the storm. their might also be thin nebula still travelling on the shock wave, though it would probably arrive later. oh and theri would also be a godawfully bright light for several days wich wuold raise the planets tempurature by about 10-20 degrees, which couses its own problems. it would most likely go back to normal after a while, but the crops that year would most likely be ruined.
Someone will make a campaign outta that.
you din't answer my first question kellan.
Why is snipes the way he is?
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In the grand Scheme of things we are all insignifigant. even a shivan.
quote:
Originally posted by Charger:
...it would probably only be a momentary rise in the background radiation levels, which could be protected against through the use of a bunch of starships rconfiguring their sheilds for maximum diameter instead of strength...

Heh, I ask a simple question and it leads to a discussion, Nice!
BTW; Wouldn't the shockwave from the Capella nova eventually hit Sol? Theres really nothing in space to absorb it completely, right? Ace?
Kellan's bit about the first system to see Capella being Ross 128 or some other system caught me a bit off guard. (I thought he meant that the FS universe doesn't use real-life star distances for where the systems truly are)
Alright, understood 
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Ace
Webmaster
adamantpacified.org
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quote:
Originally posted by Snipes:
Heh, I ask a simple question and it leads to a discussion, Nice!
BTW; Wouldn't the shockwave from the Capella nova eventually hit Sol? Theres really nothing in space to absorb it completely, right? Ace?
)
Heh, I didn't think of that. You're right... :-/
Oh well... Though it would have been cool to be stationed on a ship in, say, Deneb, and getting rocked with the supernova's blast.
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[url="http://freespace.volitionwatch.com/us/"]United Space[/url]
Newsie, Modder, Slave to Asta
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