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Posted by Imperiator on 04-07-2001 04:06 PM:

The ultimate fighter weapon

I was wondering if anyone has thought about making machine guns for FS2.

has there been any miniguns on artemis bombers yet??


Posted by Jabu on 04-07-2001 06:59 PM:

Gatling guns?

They've been done.


Posted by KillMeNow on 04-07-2001 08:07 PM:

check out the demo of twilight and play with the vulcan - i liked it so much i had to copy it simple when you look at it but great fun - everyone should go and download it


Posted by KillMeNow on 04-07-2001 08:50 PM:

[url="http://members.aol.com/syrinx18/weaponsmod.zip"]http://members.aol.com/syrinx18/weaponsmod.zip[/url]

there some new weapons for people to play with

note the ion cannon is very powerful weapon and the other two are jsut the same but different colour - one was supposed to be shivan the other gtva - the gtva one was never intended for release it was just the prototype of the red one which was for the shivan hidden terror

[This message has been edited by KillMeNow (edited 04-07-2001).]


Posted by Jabu on 04-07-2001 10:16 PM:

I guess I'll have to change the name of my Vulcan cannon... it was supposed to be a really fast-firing laser.


Posted by Shrike on 04-08-2001 01:47 AM:

woohoo! UD-11 "Vindicator"
"The UD-11 Vindicator is a lightweight charged particle beam, capable of efficiently damaging hull and shields."

Close and hose.


Posted by Ace on 04-08-2001 05:46 AM:

The Vulcan will not be featured in Twilight, however it is based off of the GTW-01a Vulcan within Cardinal Spear, a FreeSpace 1 campaign set during the Terran-Vasudan war. (a re-release of it will be coming soon)

The Vulcan is intended to be a relativistic weapon which was used by the GTA as a stable weapon delivery system since the formation of the alliance.

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Posted by Imperiator on 04-08-2001 06:41 AM:

ummmmm........no.im looking for some really cool weapon,ship,cruiser,corvette and destroyer mods for fs2.i need all the best in 1 nice package.


or ill go looking for all the others.

im making a cool campaign where the GTVA find a jump node the shivans cant use and they attack the shivans.


Posted by KillMeNow on 04-08-2001 01:12 PM:

i just released that for fun - its not for use in any campaigns other than the hidden terror one - i just thought some people might like some new weapons to spice up there gaming


Posted by boct1584 on 04-19-2001 03:11 AM:

I told Max that it might be a good idea to do that as a Reflex cannon for the Robotech mod, and he shrugged it off. I don't blame him.


Posted by Dravin on 04-20-2001 06:27 AM:

Technicly wasn't the Avenger Cannon from FS1 a machine gun?

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"Hindsight is all well and good.... untill you trip." - Said by Me


Posted by Shrike on 04-20-2001 06:41 AM:

Autocannon, actually.

Why don't you check out Shrike's Arsenal? There should be almost anything you're looking for.......and if it isn't, it's probably in the as-yet unreleased v.2.0


Posted by Dravin on 04-20-2001 07:01 AM:

What's the difference? (I'm serious, no sarcasm here.)

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"Hindsight is all well and good.... untill you trip." - Said by Me


Posted by Fozzy on 04-26-2001 05:30 AM:

HOws abouts a flamer:

Set a weapon to fire quickley with large bullets and have particle spiew enabled.

I think a machene gun is belt fed

try coppying the rockeye And pasteing it in the primary banks (re name it aswell)


Posted by Shrike on 04-26-2001 09:46 PM:

quote:
Originally posted by Dravin:
What's the difference? (I'm serious, no sarcasm here.)



An autocannon implies something of larger caliber. IIRC, the Avenger was 45mm or something.


Posted by Mr. Fury on 04-27-2001 08:19 PM:

I liked Avenger, usually got it over Prometheus when flying Ulysses.


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