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Posted by Imperiator on 03-14-2001 08:16 AM:

Apocalypse's Opponent

I wonder if anyone was ever thought about making something to take on the TDFx Apocalypse. Like a 15km long shivan Ultra-Juggernaut.That would be cool.It's just that the only thing that can take down a fully-armed apocalypse is about 6 shivan sathanas's facing the apcolypse head-on,and even then about 3-4 of them die.
P.S does that TDFx have a super weapon?


Posted by Shrike on 03-14-2001 10:26 AM:

Yep.

The Conversion Matrix. Really, Really, Really powerful.


Posted by Fozzy on 03-14-2001 07:07 PM:

He He , imagene converting that in to an anti fighter beam


Posted by IceFire on 03-17-2001 04:03 AM:

Overkill


Posted by KillMeNow on 03-17-2001 05:28 AM:

no such thing

big guns.......ahhh...drools


Posted by Imperiator on 03-17-2001 09:41 AM:

so does the apcolypse have a super gun where those things spinning around the front of it charge up and fire some kind of massive electro-beam that could take down say...a sathanas or 2 in 1 single shot?


Posted by Shrike on 03-18-2001 01:00 AM:

Something like that.


Posted by Imperiator on 03-18-2001 05:55 AM:

and does it have a descent apponent?


Posted by Shrike on 03-18-2001 10:08 AM:

You'll just have to wait, hmm?


Posted by Imperiator on 03-18-2001 12:50 PM:

I am not a patient person(eye vains going crazy here!!). The shivan sathanas is not much of a challenge. And for all you FS2 die hard fans, i'm working on a sort of gunnery mission where you fight as a captain climbing the ranks and getting bigger ships.You start of commanding freighters and fenrises,then you get to command corvettes and stuff.This is a combined mod using another game i found that lets you man turrets.Yes, you get to man flak and beam turrets. The beta version will be released in about 1-2 weeks.


Posted by Snipes on 03-18-2001 03:20 PM:

Ummm... yeah... We'll see if the Bastion is a viable foe soon.


Posted by CODEDOG ND on 03-18-2001 08:54 PM:

If everything goes well with my model, I think I have something that "might" be able to take her on, but the hardest part for me is adding all those damn turrets.

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What? I'm not crazy! But the rest of you are!


Posted by Snipes on 03-18-2001 09:01 PM:

hehe, that's what Psycho's been bichin about... plus a material render problem...

When he re-renders the turrets, I will get to work on it... > : D


Posted by Imperiator on 03-18-2001 09:05 PM:

As good looking and cool as the golgotha and bastionII are,I think only together they can take it down. Maybe,just Maybe,If the bastion 2 can excute tactical hyperjumps,It will beat the thing.But its really hard to believe that ANYTHING on its own in FS2 universe can take the apocalypse down.

"FOR KING AND COUNTRY!!!"


Posted by Snipes on 03-18-2001 10:05 PM:

Um... If I can get a good copy of the Apocalypse, I'd send it to Psycho and see how it holds up...

The GT(V)Dn Bastion is a powerhouse... never forget that.


Posted by CODEDOG ND on 03-18-2001 10:50 PM:

Well, I'll start working on the new big boy, once I finish this interceptor I'm trying to make for me new campaign.

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What? I'm not crazy! But the rest of you are!


Posted by Snipes on 03-18-2001 11:06 PM:

quote:
Originally posted by CODEDOG ND:
once I finish this interceptor I'm trying to make for me new campaign.



Well, me matey... Me partners at US be making ships thet me work on...

They make me lots of work.


Posted by Snipes on 03-18-2001 11:07 PM:

Hopefully, atleast... I haven't had a ship to work on in a while

I've asked Psycho to do the Bastion before the Astraea, so that'll be a while.


Posted by Shrike on 03-19-2001 12:06 AM:

quote:
Originally posted by Snipes:
Um... If I can get a good copy of the Apocalypse, I'd send it to Psycho and see how it holds up...

The GT(V)Dn Bastion is a powerhouse... never forget that.



It still pales in comparison to the Apocalypse.


Posted by KillMeNow on 03-19-2001 12:10 AM:

i have a fenris cruiser that could take it down :P


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