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Posted by KillMeNow on 03-28-2001 02:25 AM:

phase ships

can anyone tell me why after spending ages in blender making sure all the normals were right way around the putting it into truespace to do some textures on it the converting it to a pof file then discovering half the normals are not the right way around in segeltuch and the game putting them right in segeltuch and finally have a model that looks all there then to discover that i can fly straight through parts of my ships structure????????

i thought i was finally getting somewhere with my new crusier but it appears not


Posted by Snipes on 03-28-2001 04:07 AM:

Well, the only problem I can see is that Segeltuch is still (very) experimental.

Try to just open it in modelview, and if it looks good then.


Posted by Ghost of Bobboau on 03-28-2001 10:02 AM:

or try to use as few tools as posable, remember every time you convert the file you are exposing it to coruption.

------------------
I was here then I wasn't, now I'm dead


Posted by Jennings on 03-28-2001 11:26 PM:

Wow, there's a completely random strew of thoughts if I've ever seen one. (from Killmenow)


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