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-- Trail opacity - Which Alpha is right for me? (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=1265)
Trail opacity - Which Alpha is right for me?
Yo, Yo! I am making a mod for fs2 that includes a fighter version of the beam cannon. It works great, but the trail effects are crappy. I have been playing around with the alpha settings, and I figured that was the problem. If it's too low (0.1) I get something that looks like flat shaded polygons. If higher (1.5) I get a shiny effect around the trail. This is really bothering me.
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+Start Width: 2.0
+End Width: 2.0
+Start Alpha: 0.1
+End Alpha: 0.1
+Max Life: 0.2
+Bitmap: beam-red
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Tell me if something is wrong, would ya? I want my trail effect to look like a beam cannon.
-- Note to self, if quick responses are desired, do not post topics at 3 AM...
--
try
+Start Alpha: 0.6
+End Alpha: 1.0
or is it the other way around.
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I was here then I wasn't, now I'm dead
quote:
Originally posted by Barrage:
-- Note to self, if quick responses are desired, do not post topics at 3 AM... --

hah, thats nothing, its 1543 when i posted this. 
hey barrage,e-mail me this fighter with a beam cannon attached to it and i'll tell ya if its any good 
If this galaxy doesn't belong to me,it won't belong to ANYONE!!
boom.
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