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- FreeSpace 1/2 Discussion (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=33)
-- FRED2 Questions (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=6865)
FRED2 Questions
Well, I'm assuming this is the right forum to ask, if there is a specific FRED2 forum, please let me know.
Q1: How do I make it so that the player is locked (ie, no engines, no weapons, etc), until a certain point in time, at which time he's left to his own devices? Apparently I can't really mess with the player's subsystems with SEXp (except for making them random), so how do I do it?
Q2: Is there any way to negate the support ship until a certain point in the mission, where it becomes available once more?
Q3: Is there an easier way to make briefings? What if I want to make an icon of a ship that doesn't exist in the mission (misinformation, for instance)? Or is the FRED2 Briefing editor the only thing out there?
I've been having a great time with FRED2, making missions is harder than I thought, but it's the only editor, so, hey, we make do, right? A bit disappointed I couldn't put three Sathanas against six Colossus (I don't know if it crashed then, or when I tried adding something like 60 fighters. So I wanted a slaughter, big deal).
-D
FRED2 Questions
Well, I'm assuming this is the right forum to ask, if there is a specific FRED2 forum, please let me know.
Q1: How do I make it so that the player is locked (ie, no engines, no weapons, etc), until a certain point in time, at which time he's left to his own devices? Apparently I can't really mess with the player's subsystems with SEXp (except for making them random), so how do I do it?
Q2: Is there any way to negate the support ship until a certain point in the mission, where it becomes available once more?
Q3: Is there an easier way to make briefings? What if I want to make an icon of a ship that doesn't exist in the mission (misinformation, for instance)? Or is the FRED2 Briefing editor the only thing out there?
I've been having a great time with FRED2, making missions is harder than I thought, but it's the only editor, so, hey, we make do, right? A bit disappointed I couldn't put three Sathanas against six Colossus (I don't know if it crashed then, or when I tried adding something like 60 fighters. So I wanted a slaughter, big deal).
-D
Re: FRED2 Questions
quote:
Originally posted by dangbat
Well, I'm assuming this is the right forum to ask, if there is a specific FRED2 forum, please let me know.
Q1: How do I make it so that the player is locked (ie, no engines, no weapons, etc), until a certain point in time, at which time he's left to his own devices? Apparently I can't really mess with the player's subsystems with SEXp (except for making them random), so how do I do it?
quote:
Q2: Is there any way to negate the support ship until a certain point in the mission, where it becomes available once more?
quote:
Q3: Is there an easier way to make briefings? What if I want to make an icon of a ship that doesn't exist in the mission (misinformation, for instance)? Or is the FRED2 Briefing editor the only thing out there?
quote:
I've been having a great time with FRED2, making missions is harder than I thought, but it's the only editor, so, hey, we make do, right? A bit disappointed I couldn't put three Sathanas against six Colossus (I don't know if it crashed then, or when I tried adding something like 60 fighters. So I wanted a slaughter, big deal).
-D
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
Re: FRED2 Questions
quote:
Originally posted by dangbat
Well, I'm assuming this is the right forum to ask, if there is a specific FRED2 forum, please let me know.
Q1: How do I make it so that the player is locked (ie, no engines, no weapons, etc), until a certain point in time, at which time he's left to his own devices? Apparently I can't really mess with the player's subsystems with SEXp (except for making them random), so how do I do it?
quote:
Q2: Is there any way to negate the support ship until a certain point in the mission, where it becomes available once more?
quote:
Q3: Is there an easier way to make briefings? What if I want to make an icon of a ship that doesn't exist in the mission (misinformation, for instance)? Or is the FRED2 Briefing editor the only thing out there?
quote:
I've been having a great time with FRED2, making missions is harder than I thought, but it's the only editor, so, hey, we make do, right? A bit disappointed I couldn't put three Sathanas against six Colossus (I don't know if it crashed then, or when I tried adding something like 60 fighters. So I wanted a slaughter, big deal).
-D
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
Briefings...I cannot imagine how to make it any easier...FRED2 rulez!!
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
quote:
Originally posted by Black Sheep 2000
Briefings...I cannot imagine how to make it any easier...FRED2 rulez!!

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
quote:
Originally posted by Black Sheep 2000
Briefings...I cannot imagine how to make it any easier...FRED2 rulez!!

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
Re: Re: FRED2 Questions
quote:
Simply pick a ship and then change the details. Label, Icon image, Ship type and even team can be changed without having any effect on the actual ship in the mission. You can even make the entire briefing from one ship picked multiple times. [B]
What you were trying to do is commonly refered to as a Battle of Endor mission (after the battle in Star Wars). Don`t do it. Most people make one the first time they play with Fred. We've all seen them and though they may look good they either crash the game or are very boring to play.
__________________
Im too young to be a hippie :hippy: , but the only good hippie is a hippo...
:hippy:
Re: Re: FRED2 Questions
quote:
Simply pick a ship and then change the details. Label, Icon image, Ship type and even team can be changed without having any effect on the actual ship in the mission. You can even make the entire briefing from one ship picked multiple times. [B]
What you were trying to do is commonly refered to as a Battle of Endor mission (after the battle in Star Wars). Don`t do it. Most people make one the first time they play with Fred. We've all seen them and though they may look good they either crash the game or are very boring to play.
__________________
Im too young to be a hippie :hippy: , but the only good hippie is a hippo...
:hippy:
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