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- The Babylon Project (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=16)
-- In the Begining (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=9231)
In the Begining
Greetings to all
I have made page for my campaign. If to whom it is interesting, go here [URL=http://]www.den5.pochta.ru[/URL]
In the Begining
Greetings to all
I have made page for my campaign. If to whom it is interesting, go here [URL=http://www.den5.pochta.ru]den5.pochta.ru[/URL]
Psssssss there's an edit button below your post... use it before it's too late!!! 
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In Omnia Paratus...
(no idea where this comes from...)
Well excuse. Better luck next time. All right, now at us the third o'clock in the morning. In the morning for work so I go to sleep.
Looks quite good. I need to download and play that when you release it. Good to see that there are people working on missions still. Keep it going ![]()
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
In the Begining
I have found a problem. When, after Red Alert mission is followed by one more Red Alert mission in her there are fighters destroyed in the last mission. Only they remain dead, in any actions do not participate. And still, sometimes in Red Alert missions the player has rockets, and sometimes do not appear. Somebody has reasons in this occasion?They were found out at check of all campaign. In single missions of such mistakes was not.
[URL=http://www.den5.pochta.ru]den5.pochta.ru[/URL]
I remember seeing that in the main freespace 2 campaign. After escorting the bastion to the epsilon (?) node, the next mission is a red alert jump to the vega node to finish the evacuation of capella.
I cant remember the wing name but theres always a wing of ulysses who's hulls are at 0% but still just sit there without exploding or fighting. Looks like it is indeed a bug in the freespace engine. Not that I'm any kind of authority on the matter.
Ah well, I can live with it and I doubt it'll tarnish your campaign, which I've just downloaded. Might be a while before I get to play but I'm certainly looking forward to it.
Cheers den
Definately a bug in the engine...not sure what causes it...
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- The Babylon Project Team
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