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-- First Mission Scripting Bug? (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=9177)
First Mission Scripting Bug
Hi.
Incase this bug hasn't been reported in mission 1 of the campaign:
The directives listed in flight are:
'Destroy Gladiator'
'Defend Agamemnon' (What Agamemnon?)
and latter it also adds to destroy the
Shuttle.
NOTE: it seems odd that these are completely different directives to the ones listed in the briefing.
After a while the Gladiator is destroyed and the shuttle is launched. Normally I don't get near the shuttle (I think the Polaris destroys it).
Infact the shuttle is normally destroyed so quickly that it's normally dead by the time the dialog starts saying 'they've launched a shuttle don't let is escape' kind of thing.
The remaining fighters are mopped up quickly and all directives complete except 'Defend Agamemnon' which remains incomplete (even though there is nothing left to defend it from).
If you accelerate time and wait about 5 minutes then the 'Defend Amagmemnon' completes but the 'Return to Hangar' directive near appears and you can't end the mission.
I've played this mission about a dozen times now and it's done this in all cases .
I am using TBP-2.0 (Full) and have tried using Freespace 2 1.2, TBP-Base 1.4 and TBP-Open 2.0 and I get the same problem in all of them.
All fixed already.
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Yeah, some ****head who made that mission didn't script too carefully.
when you say it's fixed, do you mean you can download the fixed campaign? cuase i just downloaded the whole core and still can pass that damn mission.
quote:
Originally posted by harel
when you say it's fixed, do you mean you can download the fixed campaign? cuase i just downloaded the whole core and still can pass that damn mission.

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too bad. i really wanted to play the campaign
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