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- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- New Space Sim! (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=7937)
New Space Sim!
Eaven this post has not much to do with fs2 or B5, i think there is lots of people who would like to hear this.
I'm developing completly new space combat simulation!
More on it and playable demo:
http://www.ptt.yu/korisnici/r/a/radivojr/
P.S. In the demo, 3 ships are from fs2, they are used now just for comparasion, they are not for actual game.
New Space Sim!
Eaven this post has not much to do with fs2 or B5, i think there is lots of people who would like to hear this.
I'm developing completly new space combat simulation!
More on it and playable demo:
http://www.ptt.yu/korisnici/r/a/radivojr/
P.S. In the demo, 3 ships are from fs2, they are used now just for comparasion, they are not for actual game.
Cool. Based on FS2's engine?
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Cool. Based on FS2's engine?
__________________
- The Babylon Project Team
quote:
Originally posted by IceFire
Cool. Based on FS2's engine?
quote:
Originally posted by IceFire
Cool. Based on FS2's engine?
Nice looking, need to check it out better.
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
You're doing this all by yourself? Shouldn't you need help for this?
You're doing this all by yourself? Shouldn't you need help for this?
looks good.
patent now before it's to late.
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
looks good.
patent now before it's to late.
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
Wow... that looks great. Keep on the good work. An btw. I even added that page to my favorites.. there's only 4 adress' there. It's honor

__________________
Expect me when you see me. In the fullness of time.
Wow... that looks great. Keep on the good work. An btw. I even added that page to my favorites.. there's only 4 adress' there. It's honor

__________________
Expect me when you see me. In the fullness of time.
What formats are you using for ships, weapons, and ship/weapons misc. data?
__________________
[url="http://www.3dap.com/hlp/hosted/the158th/"]158th Banshee Squadron[/url]
problem.
when i start it it says
"Access violation at adress 0046021D in 'GF.EXE'. Read of adress 00000000"
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
problem.
when i start it it says
"Access violation at adress 0046021D in 'GF.EXE'. Read of adress 00000000"
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
quote:
Originally posted by Edwin
problem.
when i start it it says
"Access violation at adress 0046021D in 'GF.EXE'. Read of adress 00000000"
quote:
Originally posted by Edwin
problem.
when i start it it says
"Access violation at adress 0046021D in 'GF.EXE'. Read of adress 00000000"
quote:
Originally posted by ltnarol
What formats are you using for ships, weapons, and ship/weapons misc. data?
quote:
Originally posted by ltnarol
What formats are you using for ships, weapons, and ship/weapons misc. data?
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