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VWBB (http://volitionwatch.papageorgefamily/vwbb/index.php)
- The Babylon Project (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=16)
-- New model for TBP by non-TBP guy :) (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=9469)
New model for TBP by non-TBP guy :)
Hey, this is only my second attempt at my first model so there's probably errors and its untextured and so on and so forth. But here's a model I made for TBP. It's the Dilgar Thorun Heavy Fighter from B5Wars. I hope to make a bunch of Dilgar ships but obviously there'd need to be a lot of work before anything of real interest was produced. I think the model's alright, but I don't know how to texture so I'll have to learn how to do that as well.

Looks good but it will be tomcat who you've got to please
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
I saw the first attempt over on HLP and I like both quite a lot. Vey good work for a first attempt 
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Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
It's a start. It's only a fighter so you probably won't want any seperate destroyable sub models. So it needs to be one model. So you need to stick it together and stabilise it. Then you need to UV map it. That particular model lends itself to uv mapping fairly well.
Check my Ship Creation Guide and feel free to contact me over ICQ if you need help.
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
Hell ya, Truespace 4.3! Go truespace, go truespace, go truespace! BTW, good work
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