VWBB
Show all 5 posts from this thread on one page

VWBB (https://volitionwatch.game-warden.com/vwbb/index.php)
- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- Question about shields (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=5941)


Posted by Kip Thorne on 04-17-2002 07:39 PM:

Question about shields

I understand that a small amount of "energy shielding" was added to the Starfury in order to protect it from blasts coming from enemy flak and explosions but...

1-This shielding does not protect AT ALL from , say, plasma bolts, right?

2-In the energy management control, if I remove all power from this shield regenerator and redirect it to, say, engines, will blasts hurt more my starfighter?

In the next release, it'd be kewl if you could remove the shielding control, to make it more realistic and to avoid the player wondering if that control does anything at all; for example, put all fighters in "no shields" mode and finding a way so that blasts dont hurt as much as now do.

BTW, could you implement turbulence while under the effect of the engine "exhaust" of a big ship?



Kip


New screenies are impressive!Why dont you put them in 1024x768, so that i can have a new desktop wallpaper?


Posted by Kip Thorne on 04-17-2002 07:39 PM:

Question about shields

I understand that a small amount of "energy shielding" was added to the Starfury in order to protect it from blasts coming from enemy flak and explosions but...

1-This shielding does not protect AT ALL from , say, plasma bolts, right?

2-In the energy management control, if I remove all power from this shield regenerator and redirect it to, say, engines, will blasts hurt more my starfighter?

In the next release, it'd be kewl if you could remove the shielding control, to make it more realistic and to avoid the player wondering if that control does anything at all; for example, put all fighters in "no shields" mode and finding a way so that blasts dont hurt as much as now do.

BTW, could you implement turbulence while under the effect of the engine "exhaust" of a big ship?



Kip


New screenies are impressive!Why dont you put them in 1024x768, so that i can have a new desktop wallpaper?


Posted by Thorn on 04-17-2002 08:26 PM:

With TAP, I havent found the need to do that with the ships, but then again, the HW ships are significantly tougher... :/

__________________
I am dyslexic of Borg, your ass will be laminated


Posted by BabProj Team on 04-17-2002 10:00 PM:

quote:
1-This shielding does not protect AT ALL from , say, plasma bolts, right?

Well...the 10 points of shields does protect you a bit from a pulse or plasma cannon, but it frankly doesn't have enough of an impact to really matter.

quote:
In the next release, it'd be kewl if you could remove the shielding control, to make it more realistic and to avoid the player wondering if that control does anything at all; for example, put all fighters in "no shields" mode and finding a way so that blasts dont hurt as much as now do.
There's no way to properly remove the shield control without removing the shields. You want to die extra quickly, then turn off your shields. I don't even notice it anymore...its not worth trying to remove. It really only applies to the hardcore enthusiasts who must have everything perfect and thats not going to happen.

quote:
BTW, could you implement turbulence while under the effect of the engine "exhaust" of a big ship?
Fly up close to an engine and there is turbulence.

quote:
New screenies are impressive!Why dont you put them in 1024x768, so that i can have a new desktop wallpaper?

Its quicker and nicer for us to display pictures in 640x480. Desktops we can do separately.

__________________
- The Babylon Project Team


Posted by IceFire on 04-17-2002 10:00 PM:

quote:
1-This shielding does not protect AT ALL from , say, plasma bolts, right?

Well...the 10 points of shields does protect you a bit from a pulse or plasma cannon, but it frankly doesn't have enough of an impact to really matter.

quote:
In the next release, it'd be kewl if you could remove the shielding control, to make it more realistic and to avoid the player wondering if that control does anything at all; for example, put all fighters in "no shields" mode and finding a way so that blasts dont hurt as much as now do.
There's no way to properly remove the shield control without removing the shields. You want to die extra quickly, then turn off your shields. I don't even notice it anymore...its not worth trying to remove. It really only applies to the hardcore enthusiasts who must have everything perfect and thats not going to happen.

quote:
BTW, could you implement turbulence while under the effect of the engine "exhaust" of a big ship?
Fly up close to an engine and there is turbulence.

quote:
New screenies are impressive!Why dont you put them in 1024x768, so that i can have a new desktop wallpaper?

Its quicker and nicer for us to display pictures in 640x480. Desktops we can do separately.

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]


All times are EST. The time now is 05:59 AM.
Show all 5 posts from this thread on one page

Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.