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-- Battle over Jericho colony mp-mission (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=4069)
Battle over Jericho colony mp-mission
I have released my multi-player mission sooner than I was expecting. This mission is only slightly tested, but for me it works fine. It has no voices but later I will releaase a version with voices, at same time briefing/debriefing and mission texts will be improved a lot.
So, report any bugs on this thread, thank you.
Take this a a beta-version. 
Max is 6 players.
[URL=www.mbnet.fi/~fury/tbp/df-tbpmp1.fs2]Battle over Jericho colony multi-player mission[/URL]
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I only tried it in single-player, but i can already say that it's too damn slow. Remove the freighters, transports, some backround graphics, and the jumpgate(jumpgates seem to cause a lot of lag)
In its current form it's going to be impossible to play it. I tried out a much more simple mission and it is almost unplayable with a 60ms ping.
It works fine if server has a fast connection. I'm not gonna remove anything, and remaining lods will be done soon anyways.
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No problems with the Jumpgate here... After destruction of some fighters it got better. Mostly a hardware problem, as I played with AI wingmen only... It's just the count of objects and the level of detail which the FS2 engine can't handle...
Great mission! Perfect atmosphere... Taking out some turrets of the cruiser with your wingmen is pure fun! I want more of this stuff! 


There is only one thing I would change: I think it's better not to respawn that far away from the action... Simply takes too long to get there to help your wingmen, in my opinion.
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