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- Blackwater Ops (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=8)
-- So what.. (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=7247)
So what..
... is going on with this Campaign anyway?
It's been coming in 2002 for over a year now and in another 3 months it's 2003.
So what..
... is going on with this Campaign anyway?
It's been coming in 2002 for over a year now and in another 3 months it's 2003.
hey, come on!!!
you try making a good campaign in a Year!
hey, come on!!!
you try making a good campaign in a Year!
We were young...and inoccent...and...unexperienced...you can bet your a$$ that fan work like this always takes twice or thrice as much time as anticipated...
...look at me! I was trying to release DoE LAST SUMMER!!!!
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
We were young...and inoccent...and...unexperienced...you can bet your a$$ that fan work like this always takes twice or thrice as much time as anticipated...
...look at me! I was trying to release DoE LAST SUMMER!!!!
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
DoE ????
whats that?
DoE ????
whats that?
Descent of Evil...was started aaaaaaaaaages ago...but never got started...I took lead of it almost 2 years ago...most of the crap is done...however...waiting for models 
In short words: a short campaign 
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
Descent of Evil...was started aaaaaaaaaages ago...but never got started...I took lead of it almost 2 years ago...most of the crap is done...however...waiting for models 
In short words: a short campaign 
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
We've managed to get a fairly decent set of missions fitting together...but its not in presentable shape just yet.
These are the things holding us back.
1) MODs - they always take longer than you expect and we didn't plan properly ahead
2) Time - there is never enough time in the day to create something you want, and when you do, sometimes your not very happy with it
We've nearly got our MOD's in order...just awaiting two more ships and then we can finish and polish those off. We've cut some of the less interesting missions from the group and we hope to focus and finish this thing. Frankly, we've been working on it too long.
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- The Babylon Project Team
We've managed to get a fairly decent set of missions fitting together...but its not in presentable shape just yet.
These are the things holding us back.
1) MODs - they always take longer than you expect and we didn't plan properly ahead
2) Time - there is never enough time in the day to create something you want, and when you do, sometimes your not very happy with it
We've nearly got our MOD's in order...just awaiting two more ships and then we can finish and polish those off. We've cut some of the less interesting missions from the group and we hope to focus and finish this thing. Frankly, we've been working on it too long.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Thats good to here. Nice to know that it will be focused and shiny when we get it. So whats next? a 200 mission long master piece featuring 100 new models, or some little quickie campaign that is only 5 missions long using rejected models? (J/K
)
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Things are equally as important as stuff, for where would you put stuff without things to put stuff in?
A random thought on Stuff by Thor
Site:
[URL=valhalla.dreamstation.com]Into The Halls Of Valhalla Home[/URL]
Forum:
[URL=forum.fattonys.com]ITHOV Forum[/URL]
quote:
Originally posted by Thor
Thats good to here. Nice to know that it will be focused and shiny when we get it. So whats next? a 200 mission long master piece featuring 100 new models, or some little quickie campaign that is only 5 missions long using rejected models? (J/K)
__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
quote:
Originally posted by Thor
Thats good to here. Nice to know that it will be focused and shiny when we get it. So whats next? a 200 mission long master piece featuring 100 new models, or some little quickie campaign that is only 5 missions long using rejected models? (J/K)
__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
quote:La Campaigne fausse de promese.
Originally posted by Thor
Thats good to here. Nice to know that it will be focused and shiny when we get it. So whats next? a 200 mission long master piece featuring 100 new models, or some little quickie campaign that is only 5 missions long using rejected models? (J/K)
__________________
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR COMPUTERS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUM WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
quote:La Campaigne fausse de promese.
Originally posted by Thor
Thats good to here. Nice to know that it will be focused and shiny when we get it. So whats next? a 200 mission long master piece featuring 100 new models, or some little quickie campaign that is only 5 missions long using rejected models? (J/K)
__________________
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR COMPUTERS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUM WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
Plasma owns....well in that department anyway
__________________
[URL=http://www.shatteredstar.com]Shattered Star Confederation[/URL]
quote:
Originally posted by Shrike
La Campaigne fausse de promese.

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
quote:
Originally posted by Shrike
La Campaigne fausse de promese.

__________________
- The Babylon Project Team
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