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-- Idea for pilotable ship (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=3950)
Idea for pilotable ship
What about the vorlon planet killer as a flyable vessel? I see from the sreenshots section of your webpage that you guys have already incorperated plantery destruction into the game. Sure it wouldn't handle all that well, more of a bomber that an interceptor- but It would be fun for anti capitol ship missions.
Seriously- I am absolutly kidding. Unless you like the idea... 
lolol
SPAM!
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C'mon, lets get somore input here. Anyone else like this idea?
naa planet killa to big and about handeling it flyes on it's own i think
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The Vorlon planetkiller won't be in the game, because its to big. I think Kazan announced this on the forum a long time ago.
I was under the impression that there was something strange going on with the VPK, but that implementing the VPK was a definite possibility.
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We can have VPK in the game, it's helluva big but FS2 has seen even bigger thingies, like Jabu's Death Star. 
VPK is a massive vessel, most likely we will use it but you will not be fighting on it's side blasting Vorlon fighters on your thunderbolt or whatever fighter you're flying then.
And Shadow Death Cloud WILL NOT be in the game, on background it will be though, but not as a 3D object.
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Here's an idea to make a mission where you fight INSIDE the death cloud: simply make a dark nebula with a few really large pieces of the mechanism inside.
I think we should be able to fly ALL fighters and the Shadow Battlecrab. After all, the Crab only has one crew member.
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Would be easy enough to make a sort of piltoable capship -say a small cruiser or corvette. I think you could use the training 'is-targeted' SEXP coupled with 2/3 forward beam cannon (and flak / laser turrets on auto-fire
) to fire a beam whenever an object is targeted - wouldn't be too hard (if I'm thinking clearly).
I might use it as an idea in one of my planned projects, anyway.
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Great, now you're again whining. This time about flyable ships.
To make my point clear, it is plain stupid to be able to fly everything, at first hand: you don't have control over beam weapons!
2) Practical
3) Balance
4) AI
5) Size
6) Back to whining
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I'm going to be happy enough flying Starfury and thunderbolts, in the future I might consider giving the thunderbolt a custom paint job, how does bright Green sound? 
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Like I said I was just Joking. Trying to releave the tension a bit maybe. Didn't work at all... 
dont worry, it was funny, only morons complain about flying the whitestar or battlecrab... you heard me...I called you a MORON!!!
birght green T-bolt?! you wont NEED weapons to scare away enemies...eewww
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I have carefully selected the following words of wisdom for my signature:
"Gravity, you win again." - Zap Brannigan.
"Real men over-clock their modems!" - Vertigo.
"Death to SIERRA/TNT/XOOM/Fortunecity" - Me.
quote:
Originally posted by MCO Strife
how does bright Green sound?![]()

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actually the Shadow Cloud is very achievable ...the missile are very simple at most 12 polygons ... mutiplied this with 100 is 1200
)))))))))))))) polygons ..some Industrial loocking objects and VOILA Shadow planet killer
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hmmmm, what if you could alter the asteriod models in one mission to be sdc missles? Then you have the asteroid field inside a black nebula.
I'm not on to argue. . .
But Londo is an Idiot for NOT wanting to fly a WhiteStar. The WhiteStar was star of the inanimate objects in B5, except the station of course, and Sinclair (hehe).
As long as I get a BlueStar (Which is a smaller WhiteStar) I guess we should be fine.
And yes I do understand that the Freespace engine isn't made for piloting ships bigger than fighter size. I guess my WhiteStar fix will have to come from the IWar mod.
PS Does anyone else play with custom pics for their pilot?
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And yes I do understand that the Freespace engine isn't made for piloting ships bigger than fighter size.
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I would at least like to be able to fly a Vorlon fighter. Could you please make that posible?
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