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Posted by Apothess on 04-23-2001 06:34 PM:

Turret fire rate

Was wondering if the turrets on the ships would have a fast rate of fire cos the rate they fire is crap in fs2 and not every species in B5 has beams eg. the Centaraui(sp) don't seem to use them or do they keep'em a secret?


Posted by haderak on 04-23-2001 07:54 PM:

Thats right if I remember right eve the B% station had a defense grid that produced fire traces very dangerous to fighters. Also the vorchan can fire 3 shots in a fast sucssetion of its main plasma gun, making it a tremendous anti-fighter weapon.


Posted by Kazan on 04-23-2001 08:05 PM:

Thr right rate flag is a floating point value in seconds

------------------
FreeSpace 2: The Babylon Project Effects Nerd and programmer


Posted by IceFire on 04-24-2001 01:05 AM:

Riiight...anyways yes to faster firing rates. I think even the heavy pulse cannon fires no slower than 0.4 seconds and some of the turrets are 0.2 seconds. Thats fast.

I'm looking to achieve the same effect we saw on TV.


Posted by Snipes on 04-24-2001 01:34 AM:

only the best


Posted by Apothess on 04-24-2001 06:22 PM:

0.2 secs that is fast i wonder what 0.0 would be like? i'll give it a go.


Posted by Mr. Fury on 04-24-2001 07:18 PM:

How did you managed to get it to fire that fast? I thought cap. ship turrets can't fire faster than about 0.5?


Posted by Mr. Fury on 04-25-2001 04:12 PM:

Well? Still waiting for an answer


Posted by Apothess on 04-25-2001 06:38 PM:

Well i got the rate at 0.0 and boy is it FAST!!!! Trying to destroy a leviathan armed with only the terran turret which fires at a rate 0.0 is very, very, very, very, very hard! i got killed by it a hell of alot of times!!


Posted by Apothess on 04-25-2001 06:38 PM:

Well i got the rate at 0.0 and boy is it FAST!!!! Trying to destroy a leviathan armed with only the terran turret which fires at a rate 0.0 is very, very, very, very, very hard! i got killed by it a hell of alot of times!!


Posted by Mr. Fury on 04-25-2001 07:02 PM:

Seether, please use proper smilies.


Posted by Seether on 04-25-2001 08:20 PM:

I like my faces as they are Mr. Fury. The gif ones are stupid. They weren't created to be translated into a gif. Hence the turn your head sUCKA@! =)

-Seether


Posted by IceFire on 04-26-2001 01:31 AM:

Turrets can fire as fast as you want them to be. Nothing special is required.

The matter is more of a balancing thing....

I once made an Orion in FS1 have a turret that did 5 damage and fired at 0.05 seconds. The Orion destroyed every single fighter that flew anywhere near it. Total and utter carnage.


Posted by Seether on 04-26-2001 05:53 AM:

Apparently you dont get an answer.. sorry man =)

-Seether


Posted by Eternal One on 04-26-2001 08:31 AM:

quote:
Originally posted by IceFire:
Turrets can fire as fast as you want them to be. Nothing special is required.

The matter is more of a balancing thing....

I once made an Orion in FS1 have a turret that did 5 damage and fired at 0.05 seconds. The Orion destroyed every single fighter that flew anywhere near it. Total and utter carnage.



Hmm, really? Mr. Fury and I actually argued about this same thing a while ago, and I gotta say I noticed I was wrong when I properly tested the thing. You can set it as low as you want, but the actual firing rate wasn't as fast as it should have been, only about 0.2 or 0.3 per second when I had it set to 0.05 or something similar. It should have fired 20 bolts per second, instead it fired about 5 or less.


Posted by IceFire on 04-26-2001 01:31 PM:

Thats very odd. In my tests I didn't have any problems with a ultra fast firing turret.

Add the "stream" tag and see what effect that has.


Posted by Mezrein on 04-26-2001 03:38 PM:

Could I get someone to key me in on how this is done? What file I need to edit, and what program I need to do it with? Id love to replay FS2 with the Capital ships acutally being able to defend themselves, however on the negitive side, if I change it for one, will it change for all? Another words, if I set one class of Capitial ship to it, will the bad guys, with the same capital ship, have it to?


Posted by Mr. Fury on 04-26-2001 07:21 PM:

If I remember correctly, stream tag had no effect to fire rate, I can be wrong howewer.

Hmm, I will test this tomorrow


Posted by Galen on 04-27-2001 11:38 PM:

Well the Centauri Primus Class Battle Cruiser has Beam cannons.

------------------
-Galen


Posted by IceFire on 04-28-2001 12:44 AM:

quote:

Id love to replay FS2 with the Capital ships acutally being able to defend themselves...


Umm really. I'd like you to take on an Aeolus or Leviathan with their beam cannons active. No Maxims or Trebuches. No wingmen. You do that.


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