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- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- Orion debris (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=9110)
Orion debris
just a quick request 4 the next release
when u destroy the Orion station, the debris pieces have the original Orion texture, which features external lights on
when the station gets destroyed, the lights would go off
plz change the debris texture so that it has lights off. thx
heh, great pilot chatter in that situation...
"Ok... Who left the lights on!?!?"
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Centauri Ambassador Londo Mollari: Because I have asked you; because your sense of duty to our people should override any personal ambition; and because I have poisoned your drink.
Imagine it as internal fires. If not then just imagine it as a "feature" 
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When the final reckoning comes only the damned will be there to see it.
You guys are so damn picky about everything... 
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The lights are left on so pilots don't run into the debris 
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Yeah, each standard EA light unit has it's own internal power source, so they'll keep working even after the demise of the construct they're stuck to. 
There is only one way to turn off all the independently powered lights at the same time. In each EA installation is a central master, decommisioning shut-off switch. This swithc is genetically encoded so that only one EA tech has the ability to shut down an installation. His only job is to go around decommisioning things. He doesn't have to work very often, but he has a good union and is very well payed.
He can bee seen in Sleeping In Light.
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quote:
Originally posted by FlakBait
He can bee seen in Sleeping In Light.

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so..... u guys gonna fix it or wat 
is it worth using extra memory? probably not, and no i dont have the original maps either way
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quote:
Originally posted by CptWhite
is it worth using extra memory? probably not, and no i dont have the original maps either way

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StarFurys kick ass!
quote:
Originally posted by StarGunner
whay not just have the debris have no lights on them at all?
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- The Babylon Project Team
I will definitely put this on my to-do list, and give it the priority that it deserves.
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
quote:
Do you want another 512x512 texture floating around in memory just to "turn off the lights"

On the other hand... glowmaps remain "on" too, I guess? Taking them off from debris shouldn't be too much trouble.
yea! *happy* 
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