VWBB
Show all 15 posts from this thread on one page

VWBB (https://volitionwatch.game-warden.com/vwbb/index.php)
- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- Hyperspace effect looks great!!! (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=2177)


Posted by LAMBO on 03-26-2001 06:34 AM:

Hyperspace effect looks great!!!

Wish i could see it in motion, also the new shadow texture looks great, any chance of a pic with it firing the beam(just to see how the lighting effects the texture)?

Oh and the Station is looking cool(well at least the rear and middle, it's all you've shown).


Posted by CptWhite on 03-26-2001 09:20 AM:

All you have mentioned are beta...

The hyperspace jump animation has already been improved to v2.0 (v1.0 is in the shots) the clipping on the edge has been removed and the animation rotates with more clarity.....v3.0 is on the way and will look INCREDIBLE compared to the last 2 (they look good in the shots, but dont move correctly, i made them froma 2d picture, next will be form a 3d animation)

Yes the station has some teething problems but i'm confident IPAndrews Kazan Eternal will all sort it out...its progressing nicely i understand

And the shadow textures are the same...i doubt they will stay the same...i think it's likely to be retextured


Posted by LAMBO on 03-26-2001 09:24 PM:

Damn you perfectionists!!!!


Posted by Skullar on 03-26-2001 09:39 PM:

In the meantime V3_1 is completed.
Obviously White is on DUST.
Strange , I thought he wanted to stand back for a while and now he keeps chilling out great stuff.
I presume he got inspired by recent events...


Posted by CptWhite on 03-26-2001 09:46 PM:

look in the pictures section for v3.1 pictures


Posted by IceFire on 03-26-2001 11:11 PM:

Its pretty hella-sweet


Posted by Snipes on 03-27-2001 12:01 AM:

I wanna see a pic, where are they?


Posted by LAMBO on 03-27-2001 12:40 AM:

Yeah the new version looks alot better, Snipes, just go to the pictures section.


Posted by Sigma957 on 03-27-2001 04:17 AM:

I'll say the jumppoints look fantastic


Posted by Quizarius on 03-27-2001 04:54 AM:

They look great,


Posted by CptWhite on 03-27-2001 08:29 AM:

link to the pics

[url="http://freespace.volitionwatch.com/babylon/Screenshots.php?Page=5"]Hyperspace Pics v3.1[/url]


Posted by LAMBO on 03-27-2001 08:41 AM:

It would be cool of you could resize the model from %1-100% when the jump point opens, but i guess that's a little nuts.


Posted by CptWhite on 03-27-2001 10:05 AM:

and impossible with the game engine


Posted by Kurare on 03-27-2001 01:58 PM:

Yep, but it's perfectly fine that way... The best that can be done on the FS2 engine, I presume. PLZ give that for public download, I want that to remid me of what is important every time I play FS2 PLEASE!

------------------
Humans...
Yes. They are the key.

-Delenn and Kosh, Babylon 5: In the Beginning
Yes, a foolish key... But who cares?


Posted by Snipes on 03-27-2001 09:35 PM:

quote:
Originally posted by CptWhite:
link to the pics

[url="http://freespace.volitionwatch.com/babylon/Screenshots.php?Page=5"]Hyperspace Pics v3.1[/url]



Oh wow...

*jaw drops*
*drools*


All times are EST. The time now is 04:28 AM.
Show all 15 posts from this thread on one page

Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.