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- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- Dockpoints (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=9047)
Dockpoints
how do i add dockpoints to ships, to allow a fighter to dock with a capital ship and vice versa.
Which ship is it. I'll do it for the patch.
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
it's the raider carrier, i want to give it mount points for zephyr fighters. I was watching my season 1 dvds recently and i realised, by adding dockpoints, it should be possible to make it launch fighters exactly like it does in the show.
Here's another one for the FAQ. It would be possible to make it launch a fighter.
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
isn't it possible to have multiple objects docked to a single ship?
just make dockpoints, then ingame the mission creator docks the fighters onto it, and makes them undock.
It won't work.
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quote:
Originally posted by Darkmage
it's the raider carrier, i want to give it mount points for zephyr fighters. I was watching my season 1 dvds recently and i realised, by adding dockpoints, it should be possible to make it launch fighters exactly like it does in the show.
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Has anyone tried to play with the source code? surely it wouldn't be that hard.
quote:
Originally posted by Darkmage
Has anyone tried to play with the source code? surely it wouldn't be that hard.
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- The Babylon Project Team
quote:
Originally posted by Darkmage
Has anyone tried to play with the source code? surely it wouldn't be that hard.
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
oh, do tell,
from what I've seen the whole docking system is just hacked together
and if it launches fighters from a rotateing section (don't remember) this still wouldn't do what you want
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Bobboau, bringing you products that work ......... In theory
I figured I'd just add a 2d lookup table for what was docked with what and some simple check routines. You're right about the rotating section though. That one's death. Forget I said anything 
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
interesting, hmm... maybe it'd be easier if I just port the whole mod to the vegastrike engine... we can convert everything including hardpoints, glows etc.
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