VWBB
Show all 10 posts from this thread on one page

VWBB (http://volitionwatch.papageorgefamily/vwbb/index.php)
- FreeSpace 1/2 MODs Discussion (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=40)
-- converting pofs (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=6761)


Posted by bob2010 on 07-13-2002 10:55 PM:

converting pofs

is there any way i can convert the fs2 pof files to a format that can be edited?


Posted by aldo_14 on 07-14-2002 08:54 PM:

Re: converting pofs

quote:
Originally posted by bob2010
is there any way i can convert the fs2 pof files to a format that can be edited?
]

Depends what you mean by edited.... to alter the game properties (subvsystems, lights, gunpoints, etc), you can use PCS or modelview.

to extract the actualy model and alter it, you have to use PCS to convert it to cob format (and VPView to extract the pof file), and then to recompile it and re-add the data.

__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts

Hit it 'til it gives up....

[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902


Posted by aldo_14 on 07-14-2002 08:54 PM:

Re: converting pofs

quote:
Originally posted by bob2010
is there any way i can convert the fs2 pof files to a format that can be edited?
]

Depends what you mean by edited.... to alter the game properties (subvsystems, lights, gunpoints, etc), you can use PCS or modelview.

to extract the actualy model and alter it, you have to use PCS to convert it to cob format (and VPView to extract the pof file), and then to recompile it and re-add the data.

__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts

Hit it 'til it gives up....

[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902


Posted by bob2010 on 07-22-2002 12:57 AM:

where can i get PCS?


Posted by karajorma on 07-22-2002 08:10 AM:

https://sourceforge.net/projects/alliance/

__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?

[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)

Supreme Overlord of The Mercury Affair Campaign.

FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]


Posted by bob2010 on 07-24-2002 05:29 PM:

is there a way that i can extract only lod0?


Posted by karajorma on 07-24-2002 09:08 PM:

I seem to remember that one of the tools lets you choose which lod to extract. It doesn`t really matter. You can always extract them all and then delete the ones you don`t want.

__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?

[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)

Supreme Overlord of The Mercury Affair Campaign.

FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]


Posted by bob2010 on 07-29-2002 03:23 AM:

the way im running it spits out the models with all the lods, turrents, and debris in one cob file with each lod/turrent/debris as a seperate object in the model. thats fine for the fighters and bombers where i can go into milkshape and delete the objects i dont want but milkshape doesnt like haveing mulitple texture on one object so when i try to delete the parts of capships that i dont want i end up with a capship with one texture.


Posted by karajorma on 07-29-2002 09:29 AM:

Surely the same thing would happen if you did manage to extract LOD0 on it's own?

Anyway My suggestion is to get hold of TS2 or TS1 (both are available for free download but I can`t remember the sites) and do the heirachy stuff in that and then use milkshape.

__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?

[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)

Supreme Overlord of The Mercury Affair Campaign.

FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]


Posted by karajorma on 07-29-2002 09:29 AM:

Surely the same thing would happen if you did manage to extract LOD0 on it's own?

Anyway My suggestion is to get hold of TS2 or TS1 (both are available for free download but I can`t remember the sites) and do the heirachy stuff in that and then use milkshape.

__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?

[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)

Supreme Overlord of The Mercury Affair Campaign.

FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]


All times are EST. The time now is 09:02 PM.
Show all 10 posts from this thread on one page

Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.