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Posted by Triggy on 08-08-2002 04:12 PM:

Can anyone tell me why this is such a problem to resolve in the first place? I don't know how to write/read code that well and would have thought that it shouldn't be too hard to implement (I know that it is though as there wouldn't have been all of this delay otherwise).

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Posted by Bobboau on 08-09-2002 03:15 AM:

it's a combination of it being more complicated than it should be and it not being as critical of a bug

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Posted by Bobboau on 08-09-2002 03:15 AM:

it's a combination of it being more complicated than it should be and it not being as critical of a bug

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Bobboau, bringing you products that work ......... In theory


Posted by Edwin on 08-09-2002 06:40 PM:

i just recently got some C++ stuff and maybey in a few weeks i'll be able to do more than just complain about problems.


One more thing, Have any of the above problems been solved. if so. Where can i get the version that they are corrected in.

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"If you go to Z'ha'dum you will die"
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Posted by Edwin on 08-09-2002 06:40 PM:

i just recently got some C++ stuff and maybey in a few weeks i'll be able to do more than just complain about problems.


One more thing, Have any of the above problems been solved. if so. Where can i get the version that they are corrected in.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.


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