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quote:
Originally posted by Mewgen1
3 things:
-Beams that build on one another: Ok so I sould post this in the TBP board but im here so it will be too. Make beams that can fire together to produce a single larger beam. Like with the Excalibur on Crusade.
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See the Shivan Kill the Shivan
I still want to see 3rd person view ingame cutscenes.
Dynamo makes a hella awesome point. Someone should take a look at the DaveB demo recorder code that he left in there and make a in-game cutscene tool out of it. This would be so awesome.
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Assistant Operations Director for Volition Watch
ingame cutscenes as in you are flying a fighter blasting **** ouit of the bad guys and whamo a nice movie?
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[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
ingame cutscenes as in you are flying a fighter blasting **** ouit of the bad guys and whamo a nice movie?
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A man with no sig and chek my homepage for mission pack :)
In-game cutscenes as in ... mission designers can set up battles and pre-scripted events to happen and the viewer would watch it as if it were the intro video.. except it would be all done in the game engine. Just like in Red Faction and Summoner..
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Assistant Operations Director for Volition Watch
now that is quite masochistic.. port to Linux..
is someone ever did a port of a complex application to Linux know what a hell I am talking about...
myne was a weird thing of windows threding paralel procesing..not ansi code..
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eng Horatiu Popovici
now that is quite masochistic.. port to Linux..
is someone ever did a port of a complex application to Linux know what a hell I am talking about...
myne was a weird thing of windows threding paralel procesing..not ansi code..
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eng Horatiu Popovici
All I want is support for bigger resolutions! Like 1280*1024. That shouldn't be too hard too do...
All I want is support for bigger resolutions! Like 1280*1024. That shouldn't be too hard too do...
well i would do it this way dual boot with windows and with linux so you can swich between em play in windoza and do stuff in linux easy as hell 
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[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
well i would do it this way dual boot with windows and with linux so you can swich between em play in windoza and do stuff in linux easy as hell 
__________________
A man with no sig and chek my homepage for mission pack :)
quote:
Originally posted by karajorma
Change the ship sides. It's silly to just have 4 sides.
Instead have 8 or 9 different colours and allow each side to be programmed in FRED as to who are the enemy
e.g
Blue ships will fight green. They'll ignore Red even if they start shooting at them and they'll ignore purple until they start shooting at them.
quote:
Originally posted by karajorma
Change the ship sides. It's silly to just have 4 sides.
Instead have 8 or 9 different colours and allow each side to be programmed in FRED as to who are the enemy
e.g
Blue ships will fight green. They'll ignore Red even if they start shooting at them and they'll ignore purple until they start shooting at them.
quote:
Originally posted by Mewgen1
-Beams that build on one another: Ok so I sould post this in the TBP board but im here so it will be too. Make beams that can fire together to produce a single larger beam. Like with the Excalibur on Crusade.

__________________
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the [url="http://www.geocities.com/sandvich/"]Sandvich Bar[/url]
quote:
Originally posted by Mewgen1
-Beams that build on one another: Ok so I sould post this in the TBP board but im here so it will be too. Make beams that can fire together to produce a single larger beam. Like with the Excalibur on Crusade.

__________________
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the [url="http://www.geocities.com/sandvich/"]Sandvich Bar[/url]
Netcode

Netcode

I'm thinking that the RF light effect Bobboau mentioned would work well even for the glows that Sandwich mentioned on Shivan ships.
The game ST: Bridge Commander uses glows like that and it looks good for the windows on the ships there. Now imagine a Fenris looking that good, or the Lucifer... 
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Ace
There are old pilots, and there are bold pilots; but no old bold pilots.
-Chuck Yeager
I'm thinking that the RF light effect Bobboau mentioned would work well even for the glows that Sandwich mentioned on Shivan ships.
The game ST: Bridge Commander uses glows like that and it looks good for the windows on the ships there. Now imagine a Fenris looking that good, or the Lucifer... 
__________________
Ace
There are old pilots, and there are bold pilots; but no old bold pilots.
-Chuck Yeager
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