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- FreeSpace 1/2 MODs Discussion (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=40)
-- Two Words: Source Code (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=6013)
i'm currently scratching my head like a monkey doing a math problem trying to figure out how i can stick in running lights
hehe
reading other peoples code without them there to explain what they were thinking is a pain.
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"Why climb it?" - "Because It's there."
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quote:Well..... I'm not. I can't program. Styxx has to explain simple terms to me on a regular basis.
Originally posted by daveb
If I were an enterprising h4xor, tearing out that whole system and replacing it with something much better would be an interesting project. That's what makes stuff like this "fun".
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quote:Well..... I'm not. I can't program. Styxx has to explain simple terms to me on a regular basis.
Originally posted by daveb
If I were an enterprising h4xor, tearing out that whole system and replacing it with something much better would be an interesting project. That's what makes stuff like this "fun".
![]()

__________________
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR COMPUTERS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUM WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
If someone could point out a MAX_TABLE_SIZE_LIMIT = line for me, I could fix that. 
quote:
Originally posted by Shrike
Kill that stupid one ship docked limit!
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[url=http://terra.sourceforge.net/]Machina Terra[/url]
quote:
Originally posted by Shrike
Kill that stupid one ship docked limit!
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[URL=http://www.3dap.com/hlp/hosted/ott/index.html]Over the Top[/URL]
[url=http:/http://www.3dactionplanet.com/hlp/hosted/inferno/]Inferno[/url]
[url=http://terra.sourceforge.net/]Machina Terra[/url]
quote:
Originally posted by daveb
If I were an enterprising h4xor, tearing out that whole system and replacing it with something much better would be an interesting project. That's what makes stuff like this "fun".
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Assistant Operations Director for Volition Watch
quote:
Originally posted by daveb
If I were an enterprising h4xor, tearing out that whole system and replacing it with something much better would be an interesting project. That's what makes stuff like this "fun".
![]()
__________________
Assistant Operations Director for Volition Watch
I made a PHP program that would roll 2D6 (It was rather simple)
But it wasn't that random (I just used the random function...) 
I made a PHP program that would roll 2D6 (It was rather simple)
But it wasn't that random (I just used the random function...) 
oh.. yeah.. lol.. I don't want to confuse my suckiness at C++ with my l33tness of PHP.
I can do database interaction and other PHP stuff just fine, but when it comes to Windows API and whatnot.. I'm just not there yet. I'll get an initiative to learn some day..
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Assistant Operations Director for Volition Watch
oh.. yeah.. lol.. I don't want to confuse my suckiness at C++ with my l33tness of PHP.
I can do database interaction and other PHP stuff just fine, but when it comes to Windows API and whatnot.. I'm just not there yet. I'll get an initiative to learn some day..
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Assistant Operations Director for Volition Watch
mySQL, or DBA, or what? I've only got DBA experience so far...
mySQL, or DBA, or what? I've only got DBA experience so far...
quote:
still don't get the whole 'turrets on sides of ships' question. The Hecate has barreled turrets, why can't you put them on the side of a ship? I think I'm missing something.
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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
quote:
still don't get the whole 'turrets on sides of ships' question. The Hecate has barreled turrets, why can't you put them on the side of a ship? I think I'm missing something.
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- The Babylon Project Team
Considering that modern video cards can handle 32 or more light sources, as compared to the 8 that most FS2-era card can handle, having actual light glows from some effects would be cool.
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WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR COMPUTERS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUM WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
Oh GOLLY.... I'm browsing the IRC logs and now this
I was in for a surprise.... I went to the Interplay, Volition, HLP sites just to see...
Wow, thanks a bundle V.... now all the things we could do to it
(FS2 in teh Iwar style anyone? Although it might be faster to do that in Iwar...)
I'm still trying to get over the initial shock *pants*
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Kaze- Wind, Storm
Kamikaze- Divine Storm
Oh GOLLY.... I'm browsing the IRC logs and now this
I was in for a surprise.... I went to the Interplay, Volition, HLP sites just to see...
Wow, thanks a bundle V.... now all the things we could do to it
(FS2 in teh Iwar style anyone? Although it might be faster to do that in Iwar...)
I'm still trying to get over the initial shock *pants*
__________________
Kami- Divine, God
Kaze- Wind, Storm
Kamikaze- Divine Storm
Shrike, say what? Most weapons in FS2 already cast light, as do warp holes.
Before everybody gets all crazy with expanding FS2, I'd like to see a version that does nothing more than fix the known bugs.
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ZylonBane's opinions do not reflect those of the management.
That's [url=http://home.att.net/~clay.h/fs2/violition.htm]VOLITION[/url]!
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